Programming Guide

This guide provides an overview of key programming concepts in Synthiam ARC, focusing on classes, methods, and the importance of case sensitivity.

What is a Class?

In both JavaScript and Python, a class is a blueprint for creating objects. A class encapsulates data for the object (properties) and methods to manipulate that data. It's a way to bundle data and functionality together.

What is a Method?

A method is a function defined within a class that operates on the data contained in the class. Methods are used to define the behaviors of an object. The method is invoked on an instance of the class, allowing it to access and modify the properties of that instance.

Class.Method() Notation

In Synthiam ARC's context, when you see a notation like Servo.setServoPosition(), it means the setServoPosition method is being called on the Servo class. This method would typically be used to control a servo's position in a robotic project.

The period (.) separates the class name from the method name, indicating that the method belongs to the class.

Case Sensitivity

Both JavaScript and Python are case-sensitive languages. This means that servo, Servo, and SERVO would be considered different identifiers. Therefore, it is crucial to use the exact case as defined in the Synthiam ARC documentation when referring to classes and methods.

Example in JavaScript

class Servo {
    static setServoPosition(position) {
        console.log(`Setting servo position to ${position}`);

// Correct way to call the method

// Incorrect - case sensitivity matters!
// servo.setservoPosition(90); // This will cause an error

Example in Python

class Servo:
    def setServoPosition(position):
        print(f"Setting servo position to {position}")

# Correct way to call the method

# Incorrect - case sensitivity matters!
# Servo.setservoposition(90) # This will cause an error

Remember to always refer to the Synthiam ARC documentation for the correct usage of classes and methods in your projects.