Hello all, I wanted to start my own thread to discuss my Inmoov and my conversion to EZ Robot. I appreciate all the work by the MRL guys but I struggle with it. I am indebted to the help they gave me but I needed something a little more along in development with some documentation.
So here is my guy. Pretty standard build as far as inmoov's go.
Here's the back. All the standard inmoov components. Dual 256 Megas, Nervo boards USB hub, Power supplys etc.
So the tear down begins. I need to clean up that wiring too. What a rats nest!
I just received my EZR controller and camera so I have no idea how to program it yet. I figured I would at least try to set up a GUI that allows me to manually move the servos like the MRL swing GUI. Five or six hours later and a few tutorials and I have this three screen model. I was easily able to add way more than basic servo control.
Here is the main control screen. Contains the face tracking speech functions and a custom Pandorabot for AI. Some MS cognitive stuff as well.
Here is the second screen. Head functions with a mouth control servo, neck, torso, and the 2 neopixel rings I have.
Third screen is for the arms and hands
So now I pretty much have all the same functionality I had in MRL give or take. I am pretty sure I am not doing this entirely correctly but it will come with time. Need to get into the scripting. I guess there are some tutorials to watch. So far my experience has been pretty good and in a day eclipsed my MRL progress of the last 6 months.
I'll update this thread with my progress and appreciate any feedback.
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This is such a great thread, learning lots here. Thanks everyone for sharing all your coding, Lorn
@warpig - I just downloaded ProgramAB and installed it locally on my laptop. ProgramAB is based on ALICE and is written against the AIML 2.0 spec whereas Pandorabots is only AIML 1.0 AIML 2.0 has the features I need, the ability to learn from conversation but sadly it seems to not be maintained with much vigor. If a person wanted to they could use this to combat the latency but I think for Nink the problem is just a bad local wifi.
I have been messing around building a new head. Two heads are better than one I hear.
I want to decouple the eyes from the back of the face. Such a hassle to open up the head to work on it with the EZR camera in one eye and a USB in the other. All the cables that snake down the neck make it almost impossible. I also want to change the jaw as I want it actuated by a center servo. And I always want it to close. Not partially close but always. There is a lot of room to reclaim in the head. Moving the neck rotate servo to the rear and creating a stadoff to mount the eyes on. Using some parts from THingiverse so you will notice some bhouston eyes, matts head parts, and a one piece head from juerg. Everyone will get props when I am done and post it up.
Nice work! I added the Parloma Neck which affords fantastic range of motion and makes a bunch more space in the head with no big gear or servo to drive the rotation. I made my head cover in two hemispheres by fusing the parts together. So there is the whole face, and the two halves of the skull.
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Hey All
I have gotten my printer, played with it for several weeks and now ready to print my table top Inmoov head. Now where to start ... lol. I'm sure I can find the standard head but with all of the improvements you guys have done, what will match up with what? I'm interested in the Parloma Neck and also Perry_S new way of mounting the eyes to the back of the head. Can all this be done right now? Any info or links that you feel would make it a little easier would be greatly appreciated.
Originally I modified my eye mechanism (https://www.thingiverse.com/thing:1607869) to work with the camera's mentioned there. Later, I replaced the cameras with an EZ-B Camera in one eye, and a red led and lens in the other.
With the Parloma Neck it changes a few of the parts (you no longer need some for the head/neck and torso) https://www.thingiverse.com/thing:2059967
Hello Herr Ball, I am still designing in the vertical servo for the eyes. Got a little side tracked with real life unfortunately and haven't spent much time on it lately. I'll put it up on Thingiverse when I am done. At the core of the design I am using these from Mats and Bob H
www.thingiverse.com/thing:992918
www.thingiverse.com/thing:1047175
As far as printing the face/head I like to have as few parts as possible so I start with Juerg's model
www.thingiverse.com/thing:1636086
Hope this help