Asked
— Edited
Does anyone know if the SDK of the Oculus Rift package would work with EZB if there was a plug in developed for it? It doesn't really need to be something as big and bulky as that. Very unfortunate that Vuzix is no longer offering support with EZB. That would work great.
Like the Vuzix, I'd like to pull from the IMU data to move servos and transfer the camera feed from the EZ camera to the goggles over two complete separate computers in different places.
Any ideas or suggestions on how to POC this, would be grateful.
@Mickey666Maus, So 0 degrees => servo 90 degrees
Next question: X,Y,Z - where they point ? (when you increase the value): (CW/CCW, UP/Down, Left/Right)
Is always just the number of the servo that will be adressed!
Is either joint.Y.GetTargetValue(), joint.X.GetTargetValue(), or joint.Z.GetTargetValue(), during the setup in BioIK the axis to be extracted is specified and then later on the corresponding script is attached!
is actually just 180 - TargetValue
The previous script has a bug!
Try this one. Look to debug window!
I have it all working, I wanted to make a clip today to show how good it works with live control of a robot with 8 DOF, no lag...full IK!
But now we get going with ARC integration, I want to participate of course! Especially now we are having you here to get things going!
Yes we are are extracting math that has already been calculated via the Bio IK plug in. It converts the angles to somewhere between 0 -90, 90 those are the only values produced for X,Y and Z rotate or translated. We just need to get those values to the servos in a form of 1-180 degrees.
I will check the script now...