Inmoov Conversion

Perry_S

USA
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Hello all, I wanted to start my own thread to discuss my Inmoov and my conversion to EZ Robot. I appreciate all the work by the MRL guys but I struggle with it. I am indebted to the help they gave me but I needed something a little more along in development with some documentation.

So here is my guy. Pretty standard build as far as inmoov's go.

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Here's the back. All the standard inmoov components. Dual 256 Megas, Nervo boards USB hub, Power supplys etc.

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So the tear down begins. I need to clean up that wiring too. What a rats nest!

I just received my EZR controller and camera so I have no idea how to program it yet. I figured I would at least try to set up a GUI that allows me to manually move the servos like the MRL swing GUI. Five or six hours later and a few tutorials and I have this three screen model. I was easily able to add way more than basic servo control.

Here is the main control screen. Contains the face tracking speech functions and a custom Pandorabot for AI. Some MS cognitive stuff as well.

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Here is the second screen. Head functions with a mouth control servo, neck, torso, and the 2 neopixel rings I have.

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Third screen is for the arms and hands

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So now I pretty much have all the same functionality I had in MRL give or take. I am pretty sure I am not doing this entirely correctly but it will come with time. Need to get into the scripting. I guess there are some tutorials to watch. So far my experience has been pretty good and in a day eclipsed my MRL progress of the last 6 months.

I'll update this thread with my progress and appreciate any feedback.

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#97  

Hi Mayaway, great legs - have you a video of him walking?

Cheers Lorn

#98  

That's my winter project. Mount & wire the motor controllers, MPUs, then code for slow controlled ambulation. Not sure if I'll interface directly to EZ controller or have Arduino in between. Will probably seek help from the community...

United Kingdom
#99  

That will keep you busy! Have you seen James Brutons walking XRobot on utube?

Also only just spotted Gaels legs ready for printing as per this thread so have started printing Lorn

#100  

Yes - Jame's work is the foundation of mine!

#101  

@Perry_s, If it was split length-wise it would fit in my printer. Think it would work best if the pieces bolted together.

#102  

@mayaway - geez man you go away or a while and come back with what looks to be legs that can function. You need to post a pic every now and then. Neat stuff.

Gael's legs are for static display. Right now they are pretty much shells with few internal features. Making a walking inmoov is a huge task and I am not sure it can be done. I imagine you would have to start making a pure walker then add some sort of torso to it. All the balance issues with the arms moving. I so hope I am proven wrong

So it looks like I can print the biggest of the parts. I felt bad for my poor old rep rap it was printing hard for 24 hours on this one.

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#103  

Wow! Wha't your build space? Yeah, I'm retired Physical Therapist and we spent many hours learning about gait. I had whole books about just that. So yes, our dynamic, continual falling forward and catching ourselves with the opposite leg is tough to replicate. I'm thinking of a slow motion, weight shift to single limb support, advance the free leg, weight shift back, keep everything close to the ground -- a Parkinsons shuffling gait... no acrobatics!

#104  

Well to say these parts are big is an understatement. Looks like what Gael published is missing many parts. They seem easy to replicate though. So far I had to make the bushings on the knee actuator.
I'll probably startup a Thingiverse page with all the mods like missing parts and things cut for smaller printers.

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