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Here's my Omnibot tracking towards a glyph on the wall. As the camera is mounted in his head which flops about a bit and his wheels are wonky he does a really good job. When I get some more time I will add a script so he can navigate from room to room or glyph to glyph.
All achieved with the amazing EZ-B board and EZ Builder software
Disclaimer
"no robot was hurt in the making of this video"
Here's my Omnibot tracking towards a glyph on the wall. As the camera is mounted in his head which flops about a bit and his wheels are wonky he does a really good job. When I get some more time I will add a script so he can navigate from room to room or glyph to glyph.
All achieved with the amazing EZ-B board and EZ Builder software
Disclaimer
"no robot was hurt in the making of this video"
By winstn60
— Last update
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His head turns and both arms move up and down
We are tyring to do something similar. We would really like to scan the camera on a servo to acquire the target then move out and track it. We were even thinking of making a "crutch" where we designate a glypg as "turn left" and another as "turn right' then you would have a "target" glyph and perhaps an obstacle or hostile glyph. You have inspired us.
Thanks,
brian & Team
Wait impatiently for his video navigation glyph to glyph!
I would love to discuss how you performed your navigating to a glyph. Did you post your project in examples?
Thanks,
There's absolutely nothing to this just the standard camera panel in ARC and thats it. You just click on all the movement setting options in the config tracking tab. The only thing is the Glyph recognition isn't as sensitive for some reason in the later releases it used to work from about 4 metres away. Although Face and Colour tracking is much better now IMHO. You also need to add a Movement Panel in my case its the BV4113 that drives the standard Omnibot motors
I agree our, glyph detection range, on an oversized glyph, went from 35 feet to 3 feet. That's not going to work.