Hey guys. As I am closing in on the finishing line on my Gargantuan project, I’m lining up the remainder of the year with a few projects. I have a budget for a couple more projects. I’d like your input as to what you’d like to see me build the most.
I’m due to return for reshoots for Avengers 4 in September and then there is a question mark about Guardians of the Galaxy 3 as they fired my director?! That was to begin in January. So I may in fact have a lot more robot time on my hands than I originally thought.
But here are some things that I’ve been either working on designing, thinking about or just might be really cool to tackle.
1) A body for Alan. ( all the sourcing has been done for this)
2) New version of Alan’s Head. Like an advanced model , expressions, blink, new face design et.
3) A biped 24 inch walking robot
4) A tank tread robot
5) Back pack robot that unfurls
6) Robot Dog like Boston dynamics
-Please pick one or two at most-
Asked
— Edited
not nice, teasing the community !
1) I would love to see your ideas / improvements applied to JD Humanoid (walk movement).
2) Tank bot is nice, although a mars rover (rocker-bogie suspension https://en.wikipedia.org/wiki/Rocker-bogie) works everywhere.
3) Alan - add emotional face elements, neck movements additional mobility similar to (Jiibo)
Plus, since you are working within the film industry, you know more than anyone about whats going on in a variety of fields!
I a pretty sure you'd know how to set up a good show in the FXRTST CAVE!
You could even use it to promote Alan and Alena further, by being Co Hosts in your show...
@ptp I am still working with Unity a great deal these days, there is a lot of very interesting possibilities within this platform! I just stopped to develop the JD App because it seemed to be impossible to animate a walking gait for him, but I am still thinking the JD App would be great for kids and EZ-Robot enthusiasts at the same time!
Currently I am working on an Android App for my robot, which I hope to showcase soon! I think all of this could be very well integrated in @fxrtst 's future projects too since the Unity/EZ-B connect that you developed worked flawless!
Hope this is of some help. Tony
Plus there might be some good stuff out there for us, which we would miss otherwise!
I am very aware of the time consumption social media is taking of you, if you are up to get to the point where it pays back!
If you are willing to put the time in, I am sure it will be a great channel!
@mickey666maus I’ve been looking at some of the most successful YouTubers like Casey Neistat, his editing style and great youtube cinema photographers like Peter McKinnin, and of course shows like Tested. These channels promote the style and in the case of Tested the content, of what I’d like to produce. I could prolly get subscribers pretty quick by having Zoe On! Lol. It’s alot of work but could be a doorway.
Will,
Sounds interesting for something I’m looking at for my InMoov, could you share the link where you sourced these from?
Cheers
Chris.
You can find new wheels on ebay for as little as $27 each! Here is a link and example:
Ebay hover wheel replacement
Here is a video converting it over to an hbridge control.
This interesting link will deconstruct the wheel so you can explore its inner workings. Also the thread this is connected to is a users group for this amazing controller this guy created called the ODrive controller. He continues to develop and will eventually have a PWM option. Serial i believe is already supported.
Deconstruction and ODRIVE
I ended up buying a completely different set of drive motors and controller because I couldn't get them to work. They have a ton of torque and can hold a lot of weight. I haven't given up on them, they are just a pain in the butt.
Here is a fun project using both:
KEY SPECS
Controls two motors.
24V and 48V versions available.
Peak current >100A per motor.
Continuous current depends on cooling: Details.
Encoder feedback for arbitrarily precise movements.
Supports two braking modes:
Brake resistor.
Regenerative braking.
Optional use of a battery means you can achieve very high peak power output with only a modest power supply.
Open source: Hardware, Software
INTERFACES
USB -- Custom protocol, open source
PC, RaspberryPi, etc.
ROS node (coming soon).
Step/direction -- Existing motion controllers
UART -- Arduino (with library), mBed, etc.
Servo PWM/PPM -- RC Recievers, Arduino, etc.
CAN -- CANOpen and CiA 402 is a possibility.
Some general purpose digital and analogue pins
PROTOCOLS
Many types of command modes
Goto (position control with trajectory planning)
Position commands
Velocity command
Torque command
ODrive
I really like the specs of this board. Only drawback I can see that it doesn't support 12v. Kinda cuts out a lot of motors found in robotics.
As for the board...the author of the board says: ODrive 48V can operate at a bus voltage 12V to 48V. I think he misunderstood the question, but i assume the 24v will work 12-24 volt as well?!
EDIT: From the website DC power voltage input range:
24V version: 12V to 24V.
48V version: 12V to 48V.
@Mickey Thanks!
Great news about the voltage. I appreciate that you cleared that up.