I'm just, JUST starting to look at robotics (have a few parts at home, have a few things on order).
So I have started looking at the current state of the art in hobby robots to see what can be reasonably achieved.
I compared the motion of Open Sourced (often EZ-Robot controlled) InMoov which takes dozens or hundreds of man-hours to build with the motion of "Female Figure" (which is a NSFW museum piece of an 'exotic dancer', viewer discretion when googling).
The former moves like a hobby robot and will set you back thousands of dollars, the latter is an "animatronics" piece that has eerily human-like arm/hand/finger movements design to play with the uncanny valley.
Usual animatronics perform a limited set of motions (think Disney's "It's a Small World" ride) over and over, but the arms on this piece seem to have a full range of motion for shoulders, arms, hands and fingers.
I can't imagine these animatronic arms being as complex or costly as an InMoov shoulder/arm/hand build. The build certainly doesn't look as complex from the close up shots on youtube.
From the perspective of making movements life-like, this does not seem to have an equal.
Is anyone in the hobby robot community using the same construction approach this animatronic has? Can anyone explain that animatronic build?