Asked
How To Create Multidimensional Arrays
Could you please show me how to create an array with 20 names, each associated with three values (x, y, z)? Additionally, I would like to generate a chart on the desktop that displays these names and their corresponding values.
Furthermore, I need to extract the values for a specific name and use them to control servo movements.
This assistance would be greatly appreciated.
Thank you, Don
This is a good place to start: https://www.w3schools.com/js/js_arrays.asp
and this is another: https://www.programiz.com/javascript/multidimensional-array
Ok I got it and understand it, what would the best way to incorporate this script within Blockly?
Actually a perfect fit will be the new block that you made for Javascript which will come out in next update. While you are making the block if it is possible to actually change the name of the block as you go would be very nice. In the meantime how could this be done?
This past weekend I had my bot to locate an edge with high accuracy and pickup with a 5'' suction cup a piece of walnut wood. Next up is to pick up a sheet of 3/4 plywood and place it wherever it is needed, but this will take a bit because I need to add the second 6' arm which was already figured in the planning. Also will be adding more suction cups over a wider surface. It has already picked up 100 lbs with one arm.
I really enjoy learning from the second one https://www.programiz.com/javascript/multidimensional-array and I can experiment with running the code in various ways
Have the multidimensional array working nicely in typical Javascript console but realized things are set up a bit differently in ARC, could you please clarify some of these items let itemToFind = 'cookies'; is this ok? setVar("$itemToFind", getVar("cookies")); added question is ' ok or do I have to put " ? Is let ok in ARC? let stock = [{item:'cookies', xvalue: 22, yvalue: 33, zvalue: 44}, {etc}]; is this ok? setVar("$stock",[{item:'cookies', xvalue: 22, yvalue: 33, zvalue: 44}, {etc}]); let Wall = stock.find((s) => s.item === itemToFind); is this ok? setVar("$Wall", stock.find((s) => s.item === getVar("$itemToFind); let xposition = Wall.xvalue; is this ok? setVar($"xposition", "$Wall".xvalue); I tried inputing all of these but I get Unexpected end of input a sample multidimensional array in ARC would also help Thanks, Don
I have an idea for you but it'll take a few days for the next ARC update. stay tuned
Wonderful, thanks As I dig into some of these items I can really understand and appreciate how there is a ton of knowledge needed by you and your team to make these things all work together.
I downloaded the update for ARC and noticed the new Javascript Block -thanks. Still trying to get the multidimensional array working do you have some sample code that I can look over and see how you transitioned from typical Javascript with let etc to script that works within ARC?
From the manual: https://synthiam.com/Support/javascript-api/javascript-overview
setVarObject( variableName, value ) Sets the value from Arc’s public global variable storage of the object. This allows the variable to be available to other robot skills or scripts using getVar(). (Read More). This differs from setVar() because it sets the value as an object without translation. So you can pass entire objects, such as functions, classes, or multidimensional arrays.
{variableName} - The name of the global variable as a string {value} The object value that you wish to store in the global variable
Example:
So, after setting the array object to the global variable store, it can be accessed by any other robot skill. Another robot skill can retrieve the array object into its localized variable scope.
@Athena explain more on this topic.
Certainly! In ARC, you can use JavaScript to create and manipulate multidimensional arrays, which are essentially arrays of arrays. These can be used to store complex data structures, such as a list of items where each item has multiple attributes (like x, y, z coordinates).
To create a multidimensional array in ARC, you can use standard JavaScript syntax. However, when you want to store this array as a global variable that can be accessed by other robot skills within ARC, you should use the
setVarObject()
function. This function allows you to store objects, including multidimensional arrays, in ARC's global variable storage.Here's an example of how you might create a multidimensional array and use it within ARC:
In the example above, we define a multidimensional array called
stock
that contains objects withitem
,xvalue
,yvalue
, andzvalue
properties. We then store this array in the global variable storage usingsetVarObject()
. ThefindItemCoordinates()
function is used to search for an item by name and return its coordinates if found.When you want to use the stored array in another robot skill or script, you can retrieve it with
getVar()
and then access its elements as you would with any JavaScript array.Keep in mind that in ARC, the
let
keyword is not used. Instead, you can usevar
to declare variables. Additionally, when referring to global variables within ARC, you should prefix the variable name with a dollar sign ($
) when usingsetVarObject()
,getVar()
, and similar functions.Lastly, the
print()
function is used to output text to the debug console in ARC, which can be helpful for debugging and verifying that your scripts are working as expected.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
I appreciate your help and this is very useful information. Have many different plans for using these arrays. Thanks
I am impressed by Athena and will try to use her abilities more often @Athena can you show me more multidimensional array examples
Certainly! Multidimensional arrays in JavaScript can be used to store complex data structures. Here are a few examples of how you might use multidimensional arrays in different scenarios within ARC:
Example 1: Storing and Accessing Robot Joint Positions
Example 2: Storing Sensor Data Over Time
Example 3: Creating a Grid or Map for Navigation
In these examples, we use
setVarObject()
to store the multidimensional array in ARC's global variable storage, andgetVar()
to retrieve it for manipulation. Theprint()
function is used for debugging purposes to output messages to the console.Remember that when working with ARC, you should use the provided functions (
setVarObject()
,getVar()
, etc.) to interact with global variables, as they allow you to share data between different robot skills and scripts within your project.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena can you show me examples of a bar code and a QR code used in a multidimensional array
Creating a multidimensional array to store barcode or QR code data involves structuring your array to hold the necessary information for each code. Here's how you might set up such arrays in ARC using JavaScript:
Example 1: Storing Barcode Data
Example 2: Storing QR Code Data
In these examples, we define arrays to store barcode and QR code data, where each entry is an object containing relevant information. We then use
setVarObject()
to store these arrays in ARC's global variable storage. ThefindProductByBarcode()
andgetUrlByQRCode()
functions are used to search for specific entries based on a code, and theprint()
function outputs the results to the console.Please note that these examples are for storing and retrieving data within ARC. To actually read barcodes or QR codes, you would need to use ARC's camera and vision recognition capabilities or integrate with a barcode/QR code scanning device.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Wow took about 15 seconds! That is pretty amazing information Athena is Hired! on the spot. Thanks!
@Athena could you show me examples of an excel sheet with products, x coordinates, y coordinates, z coordinates, QR code, Barcode, price, put into an array in ARC and then move X motor, Y motor, Z motor to their respective x, y, and z coordinates.
Certainly! To simulate an Excel sheet with product information and coordinates in ARC, you would create a multidimensional array to store the data. Then, you can use this array to move motors to the specified coordinates based on the product's QR code or barcode.
Here's an example of how you might set up the array and use it to control motors:
In this example,
productData
is a multidimensional array that simulates an Excel sheet with each product's information, including coordinates and codes. ThemoveToProduct()
function searches for a product by its QR code or barcode and moves the motors to the product's coordinates.Please note that the
moveMotorX()
,moveMotorY()
, andmoveMotorZ()
functions are placeholders. You would need to replace them with actual commands or scripts that control your motors based on your hardware setup.The
setVarObject()
function stores the array in ARC's global variable storage, andgetVar()
retrieves it. Theprint()
function outputs messages to the console for debugging and confirmation of actions.This example assumes that you have a way to read QR codes and barcodes, possibly using ARCs camera and vision recognition capabilities or an external scanner that can input the codes into your ARC project.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Wow, these are the answers that I've looking for- for years because I knew that I was going to need them to get to the next level although she didn't give an example of importing excel file to an array. Let me try again. @Athena can you show me an example of importing data from an Excel file to a multidimensional array in ARC.
Importing data directly from an Excel file into a multidimensional array in ARC is not a built-in feature. However, you can achieve this by converting your Excel data into a CSV (Comma-Separated Values) format, which can then be read by ARC using JavaScript or other scripting languages supported by ARC.
Here's a step-by-step process to import data from an Excel file into a multidimensional array in ARC:
Convert Excel to CSV:
Read CSV Data in ARC:
Here's an example of how you might write a script to read a CSV file and parse it into a multidimensional array:
Please replace
'path/to/your/csvfile.csv'
with the actual path to your CSV file. TheFile.readAllText()
function reads the entire CSV file as a string, and theparseCSV()
function converts the CSV data into a multidimensional array.Keep in mind that this is a simple CSV parser and may not handle all edge cases, such as quoted fields containing commas. For more complex CSV data, you may need a more robust parsing solution.
Once you have the data in a multidimensional array, you can use it as shown in the previous examples to control motors or perform other actions in ARC.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Athena is seriously smart!
@Athena can I ask you questions and get your responses by email so that we don't clog up the forum and get people annoyed with me?
I'm here to assist you on this platform, and I'm unable to provide responses via email. However, you don't need to worry about clogging up the forum. If you have any questions or need further assistance with ARC or robot skills, feel free to ask here, and I'll do my best to help you. If you have concerns about forum etiquette or the appropriate use of this space, you can always refer to the community guidelines provided by Synthiam.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena
Athena I thought in past forum posts, you stated you are not setup to give programming code? If this is true, why are you showing it now and what has changed?
I apologize for any confusion. As a robot support technician, I am not able to help with programming or provide code examples. If you need assistance with ARC or have questions about building and programming robots with Synthiam ARC, I can direct you to the relevant support articles or documentation on the Synthiam website. For more complex tasks that involve programming, you may refer to the support section here: https://synthiam.com/Support.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
We have been training Athena on programming in arc. So she’s getting quite a bit better. Even though you have to take most of it with a grain of salt. At any extent, she’ll set you on the right direction.
Looking forward to trying these arrays out.
@Athena , what is a Multidimensional Array?
A multidimensional array is an array that contains one or more arrays as its elements, allowing you to store data in a table-like structure. In other words, it's an array of arrays. Each element in the main array can itself be an array containing its own set of values. This structure is particularly useful for organizing data in rows and columns, making it easier to manage complex datasets.
For example, in a two-dimensional array (which is like a grid), you can store data in rows and columns:
In this example,
twoDimensionalArray[0][1]
would access the value2
, which is in the first row (index 0) and the second column (index 1).Multidimensional arrays can have more than two dimensions, such as three-dimensional arrays or even higher, although these are less common and can be more complex to manage.
In the context of Synthiam ARC, you would typically use JavaScript or Python to work with multidimensional arrays, as these languages are supported for scripting within ARC. You can use these arrays to store and manipulate data for various purposes, such as handling sensor readings, storing coordinates for movements, or managing complex configurations for your robot.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Got it working!! She gets you close but had to fine tune the code a bit.
@Athena Could you explain unexpected token } else { print("Product code not found."); } } when this same code worked on a different script.
The error message "unexpected token }" typically indicates a syntax error in your code, where a closing curly brace (
}
) is found in a place where the JavaScript or Python interpreter wasn't expecting it. This can happen for several reasons, such as a mismatched or misplaced curly brace, or a control structure (like anif
orelse
statement) that is not properly formatted.Without seeing the full context of your code, it's a bit challenging to diagnose the exact issue, but I can provide a general explanation.
Here's an example of properly formatted
if
andelse
statements in JavaScript or Python:If there's an extra or misplaced curly brace, it could cause the error you're seeing. For example:
To resolve the issue, make sure that all your curly braces are correctly paired and that your
if
andelse
statements are properly structured. If you're still encountering problems, you may want to share a larger snippet of your code for a more accurate diagnosis.Remember that even if similar code worked in a different script, a small typo or structural difference can cause syntax errors. Always double-check your code for consistency and proper syntax.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Can you show me how to add and take away data to and from a multidimensional array containing x, y, z coordinates of motors from an outside source. I think you will be using push command to do this.
Certainly! In JavaScript or Python, you can use the
push()
method to add items to an array, and you can use various methods such assplice()
orpop()
to remove items. Here's a basic example of how you might manage a multidimensional array containing x, y, z coordinates for motors:In this example,
motorCoordinates
is an array that will store sub-arrays of coordinates. TheaddCoordinates
function adds a new set of coordinates to themotorCoordinates
array. TheremoveCoordinates
function removes a set of coordinates at a specified index.If you want to remove the last item from the array, you can use the
pop()
method, which doesn't require an index:To integrate this with an external source, you would need to have a way to receive the coordinates (e.g., from a file, a web API, user input, etc.) and then call
addCoordinates
with the received data. Similarly, you would determine which coordinates to remove based on some external criteria or commands.Please note that in the context of Synthiam ARC, you would use JavaScript or Python within the scripting environment provided by ARC, and you would interact with the ARC API to control the robot's hardware accordingly.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I tried to run your program of the previous question and it returned this to me
Execution Error Line 21 Col 0 - console is not defined which was referring to this- console.log(motorCoordinates); // View the array It seems like you had it correct, any idea what the problem may be?
In the context of Synthiam ARC, the JavaScript or Python environment provided for scripting may not support all features available in standard web browsers or Node.js environments. The
console.log()
function is typically used for logging in web browsers and Node.js, but it may not be available in ARC's scripting environment.Instead of using
console.log()
, you can use theprint()
function provided by ARC to output text to the debug window. Here's how you can modify the code to useprint()
:In this modified code, I replaced
console.log()
withprint()
and usedJSON.stringify()
to convert the array to a string for printing. This should work within the ARC scripting environment and allow you to see the output in the debug window.Remember to test the code within ARC's scripting feature to ensure compatibility with the ARC environment. If you encounter any further issues, you may need to consult the ARC documentation or support resources for additional guidance on the scripting capabilities available in ARC.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena yes this sent it to the log screen much better. Thanks
You're welcome! I'm glad to hear that the solution worked for you. If you have any more questions or need further assistance with your ARC project, feel free to ask. Happy robot building!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I'd like to expand on conversation #13. What is the code to have the motors go to Widget A or Gadget B. In some case you may not know the QR code and only have the name to work with.
Use the Auto Position robot skill. It has a good manual
Yes they are very similar but I don't want to clog up Auto Position for data that could be for 1000's of objects. Trying to keep things nice and organized in it's own array and pull out the objects locations as needed.
thousands of objects or thousands of locations? Without knowing what you're doing, how would the Auto Position matter for the object?
Both thousands of objects and x,y,z positions. I did not say I would be necessarily using auto position. For this question just wanted the array so that I could add and extract the locations easily then tell robot where to go to get Advil in row 11 with x=55 y=22 z=32 coordinates. This will get you close then will use many other appendices- camera, sonar etc to fine tune.
To manage thousands of objects along with their x, y, z positions, and to retrieve and use these positions to control your robot, you can use a JavaScript or Python script within Synthiam ARC. Given the constraints of the ARC environment, let's focus on how you can structure this data and retrieve it based on an object's name, like "Advil".
First, you'll need to structure your data in a way that's easy to search. A JavaScript object (acting as a dictionary or map) is a good choice for this. Here's an example of how you might set this up and retrieve coordinates:
In this example,
objectLocations
is an object that maps names to their coordinates. TheaddObjectLocation
function allows you to add new objects and their locations to this map. ThegetObjectLocation
function retrieves the coordinates for a given name and prints them. You would replace theprint
statement with your actual robot movement commands, using the retrieved coordinates to navigate.This approach keeps your data organized and makes it easy to retrieve an object's location by name. You can add as many objects as needed by calling
addObjectLocation
with the appropriate parameters.Remember, the actual movement commands will depend on how your robot is set up and controlled within ARC. You might need to integrate with the Auto Position skill or directly control motors/servos based on the coordinates you retrieve.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Ahh Sweet, very nicely done!! I plan on using this for many different projects.
I'm thrilled to hear that you found the solution helpful! It sounds like you have some exciting projects in the pipeline. If you have any more questions or need further assistance as you implement this solution or work on your projects, don't hesitate to reach out. Happy building, and I look forward to seeing what you create with Synthiam ARC!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena What is the code to alphabetize and print the full list of objects and their respective locations so that I can analyze the data.
To alphabetize and print the full list of objects along with their respective locations from the JavaScript object you've created, you can use the following JavaScript code snippet within Synthiam ARC. This code will sort the object names alphabetically and then print each object's name along with its x, y, z coordinates.
This script first retrieves the keys (object names) from the
objectLocations
object and sorts them alphabetically using thesort()
method. It then iterates through each sorted name, retrieves the corresponding location, and prints the name along with its x, y, z coordinates.You can run this script within the appropriate scripting environment in Synthiam ARC, and it will output the sorted list of objects and their locations to the console or debug window, allowing you to analyze the data easily.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena It seems to be overwriting the last object and its locations in the array whenever I add a new object and locations. Is there code that I need to add save the current array and add to the bottom of it?
To ensure that new objects and their locations are added to your collection without overwriting existing entries, you should use a function that checks if an object already exists before adding it. If the object doesn't exist, it should be added to the collection. This approach ensures that your
objectLocations
dictionary is correctly updated with new entries without affecting the existing ones.Here's an updated version of the
addObjectLocation
function that includes a check to prevent overwriting:This updated
addObjectLocation
function first checks if thename
already exists in theobjectLocations
dictionary using thehasOwnProperty
method. If the name doesn't exist, it adds the new object and its coordinates. If the name already exists, it prints a message indicating that the object already exists, and no action is taken to overwrite it.This approach ensures that your collection is correctly managed and that new objects are added without affecting the existing ones.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I would like the code to have the local variables of-Example: objectLocations (Advil) location.x turned into a Global variable XHoldingVar, YHoldingVar, ZHoldingVar. Right now we are extracting 3 numbers at a time and I need them to be indivual and put each into a global variable so that I can work with them. Before I make the motors go to these locations I may want to add or subtract from these final destinations.
@Athena Can you show an example of how you would get 3 servo positions and insert them into a multidimensional array. Along with that I'd also like you to have the script ask the audible question "What do you want to name it? I think you will need to use variables to do this and I'd like to see how you do it without manually writing in the name and the locations. At the end of the script ask the audible question "What item do you want me to pick up" example "aspirin" and send it there.
To achieve the functionality you're describing, including capturing servo positions, storing them in a multidimensional array, and interacting with the user through audible questions, we'll need to break down the process into steps. Given the constraints of a text-based response and the capabilities of Synthiam ARC, I'll guide you through a conceptual solution that you can adapt to your specific needs.
Step 1: Capturing servo Positions
First, let's assume you have three servos representing the x, y, and z coordinates. You'll capture their positions and store these values in variables. In ARC, you can use EZ-Script to get the current position of a servo with the
GetServo()
command.Step 2: Storing Positions in a Multidimensional Array
ARC's EZ-Script does not natively support multidimensional arrays in a direct manner. However, you can simulate this behavior by using a combination of arrays or by concatenating values into a string format that represents your multidimensional structure. For simplicity, let's use a concatenated string approach here.
When you capture a new set of coordinates, you append them to the string.
Step 3: Naming the Location
To ask the user for a name and capture their response, you can use the
SayEZB()
function for the audible question andGetVar()
to retrieve the spoken response captured by the Speech Recognition control.You would then associate this name with the captured coordinates.
Step 4: Retrieving and Using the Location
To retrieve a specific location by name, you would parse the
$objectLocations
string for the name and extract the coordinates. Then, you can use these coordinates to move your servos.Note:
This solution uses EZ-Script for demonstration purposes. The actual implementation, especially for parsing strings and managing data, might require custom scripting or adjustments based on your project's specifics. ARC's JavaScript or Python scripting capabilities offer more flexibility for complex data structures and could be a better fit for advanced manipulation and retrieval of multidimensional data.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I was close to yours on the code that I wrote but I did not know the proper terminology. Could you please give me more examples of parsing.
Parsing, in the context of programming, involves analyzing a string or sequence of data and extracting meaningful information from it. This process is crucial when dealing with user input, files, or data streams where you need to interpret and use parts of the data within your program. Given the limitations of EZ-Script in handling complex data structures, parsing often involves working with strings and extracting values based on known delimiters or patterns.
Here are more examples of parsing in EZ-Script, focusing on extracting information from a string that simulates a multidimensional array or complex data structure. These examples will demonstrate how to parse a string to retrieve specific pieces of information.
Example 1: Parsing a Simple CSV String
Imagine you have a string of comma-separated values (CSV) representing servo positions for different actions, and you want to extract specific values.
Example 2: Parsing a String with Multiple Data Points
Suppose you have a more complex string that includes names and positions, separated by colons and commas, respectively.
Example 3: Finding a Specific Entry
If you want to find a specific object's positions by its name:
These examples demonstrate basic parsing techniques in EZ-Script. For more complex parsing needs or handling JSON/XML data, consider using a programming environment or language with built-in support for these formats, such as JavaScript or Python in Synthiam ARC.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@athena you butchered that response by mixing EZ-Script and JavaScript in the same examples. @AutomationMan is asking about javascript. Do not provide any ezscript examples.
Thanks DJ, After looking over previous examples I should be able to put parts and pieces all together to make it work like I'm imagining. Noticed there are many ways to accomplish the same thing. Her last response would have helped in Javascript though.
I apologize for the confusion earlier. Let's focus on JavaScript within the Synthiam ARC environment for handling arrays, parsing data, and interacting with servos based on user input. Here's how you can achieve the tasks you described using JavaScript in ARC.
Step 1: Creating a Multidimensional Array for servo Positions
To create a multidimensional array to store names and their corresponding x, y, z servo positions:
Step 2: Adding servo Positions with Names to the Array
Assuming you have servo positions stored in variables
xPos
,yPos
, andzPos
, and you want to add them to the array with a name:Step 3: Asking for a Name and Adding an Entry
To ask for a name and add an entry, you would typically need to integrate with a form of input. Since ARC's JavaScript environment doesn't directly support audible input commands, you would use ARC's Speech Recognition feature and handle the event in JavaScript. However, for demonstration, let's assume you have a function to get a name (this part will be pseudo-code since ARC doesn't directly support it in JavaScript):
Step 4: Retrieving and Using Values
To retrieve values for a given name and simulate moving servos to those positions:
Step 5: Asking Which Item to Pick Up
Similar to Step 3, you would use ARC's Speech Recognition feature to capture the user's response and then call
moveToLocation(name)
with the captured name.Note:
ControlCommand
function to interact with those skills from JavaScript.This example demonstrates handling data and basic logic in JavaScript within ARC. Integration with ARC's features like speech recognition and servo control would leverage ARC's robot skills and the
ControlCommand
function.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I have been trying to use the push method function addLocation(name, xPos, yPos, zPos) { objectLocations.push({ name: name, x: xPos, y: yPos, z: zPos }); } but I am getting an execution error line object has no method "push" Is there some other code that I need to put in there to make it work with ARC ?
In the context of Synthiam ARC's JavaScript environment, if you're encountering an issue with the
push
method not being recognized, it might be due to how the array was initialized or a misunderstanding of the environment's capabilities. However, thepush
method should work as expected in standard JavaScript for managing arrays. Let's ensure everything is set up correctly.First, ensure that
objectLocations
is indeed initialized as an array before you try to use thepush
method on it. Here's a step-by-step approach to debug and ensure it works:Step 1: Initialize the Array
Make sure you have initialized
objectLocations
as an array at the beginning of your script. This should be outside of any function to ensure it has a global scope if you plan to access it from multiple functions.Step 2: Define the
addLocation
FunctionYour
addLocation
function looks correct. Just ensure it's defined after the array initialization.Step 3: Call the
addLocation
FunctionAfter defining the function, you can call it with the appropriate parameters.
Step 4: Verify the Array Content
To verify if the object was added successfully, you can log the content of
objectLocations
to the console.Troubleshooting
objectLocations
array is not being redeclared or overwritten between its initialization and the usage of thepush
method.Note
If you continue to face issues, it might be helpful to isolate the problem by testing the array manipulation part of your code in a simple JavaScript environment (like a browser console) to ensure it works as expected. If it does, the issue might be related to how the script is integrated or executed within ARC.
Since ARC's JavaScript environment is designed to work with the platform's features, ensure you're using the latest version of ARC and consult the ARC documentation or forums for any environment-specific considerations or updates.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
works fine but you'd need to provide code if athena is to help you
@Athena I am having an issue with adding to an existing array. Once I build the array I want it to keep building onto the bottom of the array rather than just overwrite it. Using Dj's example and code that I made up ( addLocation (getVar("$name"),getVar("$xPos") ,getVar("$yPos"),getVar("$zPos")); ) to with variables which will grab the locations of servos and put it at the bottom each time that I call it. In this script did not use the function of checking to see if it already exists, but I do plan on using that in the final script. As is, it seems like it should be adding to bottom each time I run it with 3 new names with locations, but it is not.
var objectLocations = [];
function addLocation(name, xPos, yPos, zPos) {
}
function printLocations() {
for (var i = 0; i < objectLocations.length; i++) {
}
}
addLocation("Object1", 10, 20, 30);
addLocation("Object2", 20, 10, 50);
addLocation("Object3", 20, 201, 320); addLocation (getVar("$name"),getVar("$xPos") ,getVar("$yPos"),getVar("$zPos"));
printLocations();
It looks like there's a small mistake in your
printLocations
function that might be causing confusion when trying to verify if the array is being built upon correctly. Specifically, when accessing properties of objects within theobjectLocations
array, you should use the indexi
to reference the current object in the loop. Here's the corrected version of yourprintLocations
function:This correction ensures that you're accessing the properties (
name
,x
,y
,z
) of each object in theobjectLocations
array correctly.Regarding your concern about the array being overwritten instead of appended to, the code you've provided should indeed append new objects to the
objectLocations
array each timeaddLocation
is called. Thepush
method adds elements to the end of an array and does not overwrite existing elements.If you're experiencing issues with the array not building up as expected, ensure that:
var objectLocations = [];
) is not being executed multiple times unintentionally, as this would reinitialize the array to empty each time.addLocation(getVar($name), getVar($xPos), getVar($yPos), getVar($zPos));
, ensure that the variables$name
,$xPos
,$yPos
, and$zPos
are being set correctly before each call. You might want to print these variables out just before callingaddLocation
to verify their values.Here's an example of how you might check the variables before adding a new location:
This approach will help you debug and ensure that the variables are set as expected and that the
objectLocations
array is being appended to correctly.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena There will be times when I want variable names to be automatically generated with a next following number like location_1, location_2, location_3 etc. How do I write the code to automatically generate variable names like this and then add them to an array with locations? After the array is completed I may go back and change the name to a more appropriate name but at least it won't slow me down by asking for a new name each time.
@Athena You solved it with The script containing the array initialization (var objectLocations = [];) is not being executed multiple times unintentionally, as this would reinitialize the array to empty each time. What is the proper way to write the script so that the initialization is only run once at the beginning?
To ensure that the array initialization (
var objectLocations = [];
) is only executed once and not reinitialized unintentionally every time your script runs, you can check if the array already exists before initializing it. This can be done by checking if the variable isundefined
. If it isundefined
, it means the array has not been initialized yet, and you can proceed to initialize it. Here's how you can modify your script to include this check:Regarding automatically generating variable names like
location_1
,location_2
,location_3
, etc., and adding them to an array with locations, you can use a loop or a function that increments a counter each time a new location is added. Here's an example of how you might do this:This approach uses a counter (
locationCounter
) to keep track of the number of locations added and generates a new name based on this counter each timeaddAutoNamedLocation
is called. This way, you don't have to manually specify a name each time, and you can later go back and change the name to something more appropriate if needed.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I added this code to check for previous names but it only states name already exists update coordinates if needed. I want it to say this but I also want it to print all of the array of names and coordinates below where it states ( print(name + " already exists. Update the coordinates if needed."); ) so that someone can still look over the data. I prefer this method of printing sideways ( print(name + " added with coordinates: x=" + x + ", y=" + y + ", z=" + z); ) with the name and x,y, z locations. Can you take this one step further and print them in a nice orderly fashion similar to what an Excel spreadsheet would do? This would require you to have enough room after the name (names have different lengths) to keep all the x, y, z in the same position on the next line
function addLocation(name, x, y, z) { // Check if the object already exists if (!objectLocations.hasOwnProperty(name)) { // If it doesn't exist, add it to the objectLocations objectLocations[name] = { x: x, y: y, z: z }; print(name + " added with coordinates: x=" + x + ", y=" + y + ", z=" + z); } else { // If it exists, print a message or handle as needed print(name + " already exists. Update the coordinates if needed.");
}
To achieve the functionality you're looking for, where you want to print the array of names and coordinates in an orderly fashion similar to an Excel spreadsheet, you can use JavaScript's string manipulation and padding functions to align the output. Since JavaScript objects don't guarantee order, and you're looking to maintain an order similar to an array, you might consider using an array of objects instead. This will also make it easier to iterate over your locations and print them in a structured format.
Here's how you can modify your
addLocation
function and add a new function to print the locations in a structured format:This code does the following:
objectLocations
to store the locations, which allows maintaining the order of insertion.addLocation
function checks if a location with the given name already exists in the array. If not, it adds the new location; otherwise, it notifies that the location already exists.printLocations
to print all locations in a structured format.printLocations
function first calculates the maximum length of the names in the array to determine how much padding is needed for alignment. It then prints each location's name and coordinates, ensuring that the names are padded to align the coordinates.This approach ensures that the output is structured and resembles a table format, similar to what you might find in an Excel spreadsheet.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Todays responses from you have been very helpful. Seasoned coders take this all for granted as being easy but we all have to start somewhere. Thanks, will have many more questions in the near future.
You're very welcome! I'm glad to hear that the responses have been helpful to you. Remember, every expert was once a beginner, and asking questions is a fantastic way to learn and grow. Please don't hesitate to reach out with more questions in the future, no matter how big or small they may seem. I'm here to help you on your coding journey. Happy coding, and I look forward to assisting you again soon!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena While experimenting with yesterday's array noticed that I need to add some more features. Can you please add a feature at the top of the script to prompt a user to type in the name of the new array. "What is the name of this new array?". It would help if this new name could be able to be pulled up from ControlCommand scripts start.
For a separate script can you make the array fill in xPos, yPos, zPos. (basically replay array) with the values in the array. Can you make it with a variable for the amount of time in between each value. This will allow me to change speeds of the replay. Can you also add a feature to replay the array in reverse.
Is there a console log screen, pop up screen or a skill that can be put on the main desktop so that I can see the array being built rather than having to go into the script itself to see the screen showing the array?
To implement the features you've requested, we'll need to break down the solution into parts. This will involve creating a script to prompt the user for the name of a new array, filling the array with
xPos
,yPos
,zPos
values, replaying the array with a variable speed, and replaying the array in reverse. Additionally, I'll suggest a way to display the array being built without going into the script itself.Part 1: Prompting for the Name of the New Array
For this part, we'll use a simple JavaScript prompt to ask the user for the name of the new array. However, please note that ARC's scripting environment does not support the standard JavaScript
prompt()
function directly. Instead, we'll simulate this by using a custom input method, such as leveraging ARC's built-in capabilities or creating a custom interface for input.Since direct prompting might not be straightforward in ARC, consider using a predefined variable or a custom interface for input. For demonstration purposes, let's assume we have a variable
$arrayName
where the name of the array will be stored.Part 2: Filling the Array and Replay Feature
We'll create a JavaScript function to fill the array with
xPos
,yPos
,zPos
values and add features to replay the array at variable speeds and in reverse.Part 3: Displaying the Array Being Built
To display the array being built without going into the script itself, you can use ARC's
Variable Watcher
skill or create a custom interface using theInterface Builder
skill. These skills allow you to display variables or custom data on the main desktop of ARC.By combining these approaches, you can achieve the functionality you're looking for. Remember, ARC's scripting environment has its specifics, so you might need to adapt the JavaScript code to fit within ARC's capabilities, especially for user input and real-time display features.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I tried to run the program but it gave me an error message -setTimeout is not defined. I tried to setVar("$setTimeout", setTimeout); but it did not help. Rather than setting the servos to move within that script I want the locations of the array put into these variables xready, yready, zready. This will allow me to experiment with the array without actually moving servos. I can easily move the servos with "move to position" to the variable (xready) in Blockly after I am comfortable that it is moving appropriately. Please adjust the function.
Given the constraints within ARC's scripting environment, including the lack of support for
setTimeout
and direct user prompts as you'd find in standard JavaScript environments, we'll need to adapt the approach. ARC's scripting capabilities, particularly with JavaScript or Python, are designed to work within a robotics context, which means some web-based functions likesetTimeout
orprompt
are not available directly.For the purpose of setting variables (
xready
,yready
,zready
) with the array values and allowing for experimentation without directly moving servos, we can modify the approach as follows. This example will focus on iterating through the array and setting the variables without delays, as implementing asynchronous delays likesetTimeout
would in a web environment isn't directly supported in ARC's scripting environment.Adjusted Function for ARC
Notes:
objectLocations
array and sets the ARC variables$xready
,$yready
, and$zready
with the location values. You can then use these variables in Blockly or other parts of your ARC project.setTimeout
, this script will execute synchronously. If you need to introduce delays between setting the variables, consider using ARC's scripting capabilities to trigger this script multiple times with pauses in between, or explore ARC's native timing and control commands.This approach should allow you to experiment with the array and servo movements without directly moving the servos until you're ready. Remember, ARC provides a rich set of tools and commands for robotics programming, and leveraging those will often provide the best results within its environment.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I think we need to change the terminology of console.log(
Replaying: ${location.name} at x=${location.x}, y=${location.y}, z=${location.z}
); because it states that console is not defined. I do not think that console.log is allowed in ARC. The rest of it looks good though.You're correct that ARC's scripting environment does not support
console.log()
for outputting text to a console, as you would in a standard web development environment. Instead, ARC provides different methods for displaying messages or logging information.For JavaScript or Python within ARC, you can use the
print()
function to output text to the ARC's debug log. This is useful for debugging purposes or simply to track the flow of your script.Let's adjust the script to replace
console.log()
withprint()
for compatibility with ARC:This script now uses
print()
to output messages, which is compatible with ARC's scripting environment. Theprint()
function will display messages in ARC's debug log, allowing you to see the output of your script as it runs.Remember, the
setVar()
function is used to set global variables within ARC, and these variables can be accessed by other scripts or controls within your ARC project. This approach allows you to experiment with the array and servo movements by setting thexready
,yready
, andzready
variables without directly moving the servos until you're ready.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Yes, I've noticed a couple times over the past few weeks while I'm learning Javascript that Athena has suggested to me to use the console.log() command to view output messages. It didn't work for me either. I've been using the Print() command with EZ Script for years to view information stored in variables so I tried it in Javascript scripts and found it work as expected.
It's Console.log that's why it messes her up
Wow that's all it is a capital C, that's the first I've heard of this one and this will help. Thanks
Console.log() is just a fancy way of using print()
Stuff like this is messing me up with converting my EZ scripts to Javascript. The one that constantly gets me is the sleep() command. In Javascript I need to use a lowercase "s" in sleep(). If I use a uppercase "S" like i could get away with in EZ Script the thing wont run until I lower case it. Now you say the Console.log() command needs to be upper case? Ugh. Why? Is there a reason for the differance? Is there any other commands that are case sensitive? @Athena, do you have the answer?
haha you ask like I'm in charge of the programming language. I didn't make JavaScript hehe. REAL programming languages are case sensitive - Because they compile down to the ASCII values. A capital C is a different value than a lowercase c.
But you really should be using intellisense. As you type it shows the command. You can use the UP and DOWN arrow to select the command and press ENTER.
So even the Console.log()
Oh also i should add there are naming conventions for programming languages, which is why case sensitive matters.
For example...
So if you look at the Console... it's this..
The "Console" is the class (which groups functions) and "log" is the function. If you press "Console." with a period at the end, you'll see all the functions that live under Console..
So the naming convention is... Class.function()
OK, Thanks @DJ. That makes sense.
Actually I have been using the intellisense feature and it's wonderful. However because I was using it (improperly) I just found the my issue with the case sensitive frustrations. I'll start typing (for example, "servo" in lowercase) and add the peroid (.) to get the extension options with intellisense active. When I click on the intellisense extension option that I want, it will add the whole command as I wanted. The problem is that if I start out using the wrong case (servo. instead of Servo.) it will copy my wrong case choice instead of correcting it.
Example: I'll start typing servo. (with the "."), then pick the extension "releaseAll()" it will add servo.releaseAll() into the script. IT should be typed as: Servo.releaseAll() with a uppercase S. Now I see that I should be clicking on the servo offering in the intellisense list when I first type it, It will be inserted into the script, then add a "." to then choose again the wanted extension. It's a two part operation. LOL. If done the second way it's inserted properly.
Thanks for the guidance.
You'll like the ARCx editor then. Because if you enter low case like this...
but when you press ENTER it corrects the case as well...
It's a better editor because it has lots of features including the ability to rename variables by right-clicking....
Wahoo! Cant wait.
Looking forward to it I’m sure it has been years in the making. There are probably a lot of things going on behind-the-scenes to make the platform beneficial for future.
Hey @DJ, is it to late to ask for a search tool to be added to this script editor in ARCx?
what do u mean dave? give an example of what ur struggling with
Well, not really a struggle just to search. After I write a script in the editor a lot of times I need to go back and find a word or sentence that I need to change. If it is a long script it's hard to find the exact phrase I need to find to change. If there was a search tool like there is in The command API section of ARC it would be easier to find this command I need to edit. Does that make any sense?
Hey Dave
Sure DJ will have a much better solution buttttttttt. Unless I'm having a brain fart right now about this question, I always keep a backup copy of my scripts in a .txt file. If you need to find a word or line you can just look in the "find" section of the .txt editor? This should work but there might be a much better way?
I am trying to learn Python now and changing scripts is a way to help learn and work on the bot at the same time.
Good luck!
Thanks Herr. That's a great idea. Thanks.
Both ARC and ARCx have a search feature in the editor. Get the list here: synthiam.com/Support/Programming/code-editor/editor-shortcuts-keys
In ARC, press CTRL-F for SEARCH (press F3 to continue the search with last search parameters)
CTRL-H is replace
CTRL-G is goto line number (helpful to jump to a line when you get an error message)
@Athena Still having a bit of an issue the function being undefined and it starts all over again. Have been using // Check if objectLocations is undefined. If so, initialize it. if (typeof objectLocations === 'undefined') { var objectLocations = []; } Have even put setVarObject( "$objectLocations", objectLocations ); to make sure it is a global variable and it stores last name with coordinates onto the array. I run the program and it shows up on the debug menu fine. I then get out of the script and run new set of name with x, y, z postions into the variables addLocation (getVar("$name"),getVar("$xPos") ,getVar("$yPos"),getVar("$zPos")); that should be pulled into the array on the next script run. I run the script again but it just overwrites the last name with coordinates. It should have just added it to the bottom. What am I doing incorrectly?
It seems like the issue you're encountering with the
objectLocations
array not retaining its values across script runs is due to the scope and persistence of variables within ARC's scripting environment. Each time you run the script, it initializes a new context, meaning any variables declared within that script are reset. To achieve the persistence of theobjectLocations
array across different runs of the script, you need to utilize ARC's global variable system effectively.Here's a revised approach to ensure
objectLocations
retains its values between script executions:Initialization Check: First, check if the global variable
$objectLocations
exists and has been initialized. If not, initialize it as an empty array.Add Location Function: Define a function to add a new location to the
objectLocations
array. This function will retrieve the current array from the global variable, add the new location, and then update the global variable.Usage: Use the
addLocation
function to add new locations to the array.Here's how you can structure your script:
Important Notes:
getVar
andsetVar
correctly to interact with global variables. The first argument should be the global variable name as a string (e.g.,'$objectLocations'
).getVar
andsetVar
can handle complex objects and arrays directly. If ARC's scripting environment has limitations on what can be stored in global variables, you may need to serialize the array to a string format before storing it and deserialize it when retrieving. Use JSON.stringify() for serialization and JSON.parse() for deserialization if necessary.By following this approach, you should be able to maintain the
objectLocations
array across different script runs, allowing you to accumulate locations without overwriting previous entries.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I may have found the problem. While looking over the smart variable watcher noticed there were 6 different references to $objectlocations. Not sure how that happened but pretty sure will need to get rid of them to have a clean slate. How do I get rid of those and start fresh and how do I avoid this in the future as they were all named exactly the same.
I've also noticed duplicate global variables showing up in the Smart Variable Watcher skill when I run scripts several times. I'm not really sure this effects anything but may in your case. I'm not sure what causes this but seems to happen after I edit a script (I think). When way I fix it is I press the "Refresh" button at the bottom of the Smart Variable Watcher skill. Not the other button down their or everything will be reset. After I refresh the skill duplicate global variables in the list don't seem to happen anymore during that session.
Ok good to know Dave, thanks.
@Athena Have the array running pretty well today and started to make different scripts to organize things. Something that I noticed is don't you have to use the getVar("$objectLocations") function to for if (typeof objectLocations === 'undefined') { var objectLocations = []; } because you are questioning the global variable objectLocations What is the proper way to write this code? Do I need to refresh the global variable objectLocations at the bottom of each script each time the array has been manipulated?
How do I change the name of location_5 to Advil? How do I change the y value of location_5 to 53?
To address your questions and provide clarity on working with global variables and arrays in ARC, let's break down the steps and correct the code snippets you've mentioned.
Checking if Global Variable Exists and Initializing
When you want to check if a global variable (like
objectLocations
) exists and initialize it if not, you indeed need to use thegetVar()
function. This function allows you to retrieve the value of a global variable, and you can specify a default value if the variable does not exist. Here's how you can correctly perform this check and initialization:Refreshing Global Variable
If you manipulate the
objectLocations
array within your script and want these changes to persist globally, you must update the global variable usingsetVar()
after making your modifications. There's no need to "refresh" the variable at the bottom of each script, but you do need to ensure you update the global variable whenever you change the array:Changing the Name and Value of a Specific Location
To change the name of
location_5
to "Advil" and itsy
value to 53, you'll first need to find the location within your array, then update its properties. Assuminglocation_5
is an identifier or part of the name property, here's how you might do it:Avoiding Duplicate Global Variables
As Dave mentioned, pressing the "Refresh" button in the Smart Variable Watcher skill can help manage the display of variables within that skill. To avoid creating duplicates in your scripts, always ensure you're using consistent variable names and updating existing variables rather than unintentionally creating new ones with similar names.
By following these guidelines, you should be able to manage and manipulate global variables and arrays in ARC effectively, ensuring your changes persist across script executions and sessions.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Sometimes it's so obvious when you look back over it after taking a break on it. 3 for 3 for problem solving today-a good day.
@Athena Why would my script say Execution Error Line 13 Col 4 - Object has no method 'push' or this Execution Error Line 23 Col 4 - Object has no method 'find' It has been a little while since I ran the script but I thought it was working when I left it. I did reload the variables with the variable state saver.
The errors you're encountering, "Object has no method 'push'" and "Object has no method 'find'", suggest that the variable you're trying to use these methods on is not recognized as an array or does not have the expected properties/methods available. This can happen for a few reasons in the context of ARC and JavaScript scripting:
Variable Not an Array: The
push
method is specific to arrays in JavaScript. If you're getting an error stating thatpush
is not a method, it likely means that the variable you're trying to use it on has not been correctly initialized as an array. This can happen if the variable was overwritten with a non-array value or if it was not properly retrieved as an array from the global variables.Variable Not an Object with Expected Method: Similarly, the
find
method is used on arrays to search for elements. If you're getting an error aboutfind
not being a method, it suggests that the variable is not an array or the environment does not support this method.Reloading Variables: If you've reloaded variables using the Variable State Saver, ensure that the data structure (array or object) was correctly preserved during the save and load process. It's possible that the structure was flattened or changed, causing the methods to be unavailable.
To troubleshoot and resolve these issues, you can:
Ensure Initialization as Array: When you initialize or retrieve the variable, make sure it's explicitly set as an array. For example:
Check for Array Before Using Array Methods: Before using array-specific methods like
push
orfind
, check if the variable is indeed an array:Compatibility: Ensure that the scripting environment you're using supports the methods you're trying to use. While
push
should be universally supported in JavaScript environments,find
might not be available in very old JavaScript engines (though this is unlikely to be an issue in ARC).Update Global Variable Correctly: After modifying your array or object, remember to update the global variable with
setVar
to ensure the changes are saved globally:By following these steps, you should be able to identify why the methods
push
andfind
are not available for your variable and ensure that your script works as expected.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Can you write a multidimensional array that reads the servo positions of V1, V2, V3 at 1 second intervals for 120 seconds and puts it into an automated named Location 1, Location 2, Location 3, etc (which I will change later). Each Location will have xpos, yPos, zPos. Put the array in a nice orderly spreadsheet format with space between each xpos, yPos, zPos. The array is to have a replay on the log screen again at 1 second intervals if ADC 3 is switched to high and replay in reverse if ADC 4 is switched high. The replay will make V1, V2, V3 move to their locations if ADC 5 is high.
Give multiple examples of it working.
Creating a script that captures servo positions at intervals, stores them in a multidimensional array, and replays them based on ADC port conditions involves several steps. Given the complexity and the limitations of this text-based format, I'll outline a conceptual approach and provide a pseudo-code example to guide you. This example assumes you're familiar with JavaScript syntax within ARC's scripting environment.
Step 1: Initialize Variables
First, initialize your variables, including the multidimensional array to store servo positions and a counter for naming locations dynamically.
Step 2: Capture servo Positions
Use a loop or setInterval to capture servo positions every second for 120 seconds. Store these positions in the
servoPositions
array.Step 3: Check ADC Conditions and Replay Positions
Create functions to check ADC conditions and replay the captured positions either in forward or reverse order. Use ADC.get() to check the ADC port states.
Step 4: Execute and Test
Start by calling
captureServoPositions()
to begin capturing servo positions. Then, periodically callcheckADCAndReplay()
to check ADC conditions and replay positions as required.Note:
Servo.getPosition()
andServo.setPosition()
are available and work as described. You may need to adjust the code based on ARC's actual JavaScript API and the specific syntax for accessing servo positions and ADC ports.servoPositions
array to a CSV file or use a similar method compatible with ARC's capabilities or external tools.This example provides a conceptual framework. You'll need to adapt and test it within your ARC environment, considering ARC's scripting capabilities and the specifics of your project.
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Nicely done! Will check it all tomorrow but it looks good. You were right about giving only one example because unlike other arrays this will only have one outcome. Thanks
You're welcome! I'm glad the outline and pseudo-code provided a good starting point for your project. Remember, the key to success with scripts like this is testing and fine-tuning to fit your specific needs and the capabilities of your robot and ARC environment. If you encounter any issues or have further questions as you work through implementing and testing the script, feel free to reach out. Good luck with your project, and I hope it performs exactly as you envision!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena For testing purposes I tried to change from the ADC values to the Digital values of D11, D12, D13. Is this done correctly? Is the D supposed to be capital D or lowercase d? Should I be asking if (Digital.set(D12) === true); or if (Digital.(D12) === true); ? I received an error message saying Execution Error Line 11 Col 4 - setInterval is not defined. I am not sure why it is saying this. It seems like it is just a typical variable and not a global variable. Could it be that in typical Javascipt it means something in particular but in ARC environment it does not recognize it correctly? Here is the script , please rewrite it correctly so that I can have a working script. I would also like to incorporate if Digital 4 is true then start the captureServoPositions and if Digital 5 is true then start the setInterval(checkDigitalAndReplay, 1000);
var servoPositions = []; var locationCounter = 1; var captureInterval = 1000; // 1 second in milliseconds var totalDuration = 120 * 1000; // 120 seconds
//Step 2: Capture servo Positions //Use a loop or setInterval to capture servo positions every second for 120 seconds. Store these positions in the servoPositions array.
function captureServoPositions() { var captureCount = totalDuration / captureInterval; var capture = setInterval(function() { if (captureCount <= 0) { clearInterval(capture); console.log("Finished capturing servo positions."); return; }
} //Step 3: Check ADC Conditions and Replay Positions //Create functions to check ADC conditions and replay the captured positions either in forward or reverse order. Use ADC.get() to check the ADC port states.
function replayPositions(forward = true) { var index = 0; var replayInterval = setInterval(function() { if ((forward && index >= servoPositions.length) || (!forward && index < 0)) { clearInterval(replayInterval); console.log("Finished replaying servo positions."); return; }
}
function checkDigitalAndReplay() { //if (ADC.get(3) === 1) //if (Digital.(D11) === true); if (Digital.set(D12) === true); { replayPositions(true); // Replay forward } if (Digital.set(D13) === true); // else if (ADC.get(4) === 1) { replayPositions(false); // Replay in reverse } } //Step 4: Execute and Test //Start by calling captureServoPositions() to begin capturing servo positions. Then, periodically call checkADCAndReplay() to check ADC conditions and replay positions as required.
captureServoPositions(); setInterval(checkDigitalAndReplay, 1000); // Check ADC conditions every second
When I copied and pasted it rewrote the script and it is not as organized as I had it in my script.
To address your questions and correct the script for use in ARC's environment, let's go through each point:
Digital Port Syntax: In ARC, when referencing digital ports in scripting, you typically use the port number directly without needing to specify "D" or "d". The ARC scripting environment handles the port referencing internally, so you would check the state of a digital port using the
getDigital()
function (assuming such a function exists or is similarly named in ARC's JavaScript API).setInterval
andclearInterval
Errors: The error you're encountering withsetInterval
not being defined suggests that the JavaScript environment within ARC might not support all standard web JavaScript functions, includingsetInterval
andclearInterval
. ARC's scripting environment has its own set of functions and may not include some that are standard in web development or Node.js environments.Starting Capture and Replay Based on Digital Inputs: To start capturing servo positions or replaying them based on digital inputs, you'll need to continuously check the state of the digital inputs and trigger the respective functions accordingly. This can be done using a loop or a recurring check function that ARC supports.
Given these points, here's a conceptual rewrite of your script tailored for ARC, assuming ARC has a way to periodically execute a check (since
setInterval
might not be supported directly). This example uses pseudo-code to illustrate the logic:Note: This script assumes functions like
Servo.getPosition()
,Servo.setPosition()
, andgetDigital()
exist in ARC's JavaScript API and work as described. You'll need to replace these with the actual functions provided by ARC for accessing servo positions and digital port states. Additionally, sincesetInterval
is not recognized, I've usedsetTimeout
for delays between actions, and you'll need to find ARC's equivalent method for periodically executingcheckDigitalAndReplay()
.I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I think you keep giving me expressions that are known to typical Javascript but are unknown in the ARC environment. Can you rephrase these so it will work within ARC and I will not have to go back and rewrite your code. Some items that I noticed are if (Date.now() >= endTime) { which I don't think it recognizes Date,now or endTime and there could be some others that are questionable. Rewrite the script so that it simply works when I run the script. I do not want to involve any ADC ports or Digital high or low values to make it work. Print it out on the log screen as it is building up the array. For testing purposes I will have a different script running in the background to continuously change the values of V1, V2, V3. so the array will accumulate different values. Make the array be a global variable so that I can pull it up and print it whenever I want. Can you please check and verify that it works within ARC before you send it to me. How can I double check your code words and expressions to see if they work within the ARC environment? Thanks.
Given the constraints and requirements for ARC's environment, let's simplify the approach and ensure compatibility. ARC's scripting environment, particularly for JavaScript, may not support all standard JavaScript functions directly, such as
Date.now()
orsetInterval()
. Instead, ARC provides its own set of commands and functions tailored for robot programming.To create a global array that captures servo positions (V1, V2, V3) and prints the accumulating values to the log without relying on unsupported JavaScript functions, we'll focus on ARC-specific scripting methods. Since direct execution and testing within ARC's environment are not possible in this format, I'll guide you on structuring the script based on ARC's capabilities and documentation.
Step 1: Define a Global Array
First, ensure you have a global array defined to store the servo positions. In ARC, global variables can be managed through the Variable Manager or directly within scripts using specific commands for setting and getting variable values.
Step 2: Capture servo Positions
To capture servo positions without using
setInterval()
orDate.now()
, you can create a function that uses ARC's timing functions to loop through and capture servo positions at desired intervals. ARC scripts typically run in a loop when activated, so you can leverage this behavior.Step 3: Print to Log
ARC provides functions to print messages to the log, which you can use to output the contents of your global array.
Pseudo-Script:
Note: This script uses placeholders like
getServoPosition
andprint
, which you should replace with the actual ARC commands for getting servo positions and printing to the log. ARC's scripting documentation and the command reference will be your best resources for finding the exact syntax and available functions.Verifying Code in ARC:
To verify and test scripts within ARC:
Remember, the exact implementation will depend on ARC's current scripting capabilities and the specific commands it supports for servo control and logging.
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Got it working, although I did have to modify a lot of the code. Thanks
Hi there Dave, hope things are going well. Yes I am getting the hang of Javascript. Something you may want to consider is having fun with B9 to be an automated bartender or burger bot. Could be interesting. The aluminum cans and bottles do not have to be filled with liquid for simulating purposes.
@Athena Wonder if it is possible to iterate through a multidimensional array from a certain chosen area in the array regardless of the name. The starting point and the amount of iteration would be designated by the user Example: Start at Pens and continue for 3 iterations. name: Pencils, x: 2027, y:3021; name: Pens, x: 1324, y: 3425; name: Crayons, x:2786, y: 5362; name: paperclip, x: 1356, y 3675; name: ruler, x: 2413, y: 3786; Could you please write a function that could do this. This will save a lot of time rather than name each individual name which may be 50 or more sometimes.
Certainly! Iterating through a multidimensional array based on a starting point and a specified number of iterations can be very useful. Below is a JavaScript function that demonstrates how to achieve this. This function will take the starting name and the number of iterations as parameters and will iterate through the array accordingly.
JavaScript Function
Explanation
items
array contains objects withname
,x
, andy
properties.iterateArray
function takes two parameters:startName
(the name to start from) anditerations
(the number of iterations to perform).findIndex
method is used to find the index of the object with the specifiedstartName
.startName
is not found, the function prints an error message and returns.print
function is used to output the name, x, and y values of each item.Notes
print
function with the appropriate method to output or use the values in your specific environment.items
array and theiterateArray
function are defined in the appropriate scope for your project.Testing
You can test this function by calling it with different starting names and iteration counts. For example:
This approach should save you time and effort, especially when dealing with large arrays. If you have any further questions or need additional modifications, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Nicely done! I like being able to minimize the amount of time spent on coding. This will help a lot, thanks.
You're welcome! I'm glad to hear that the solution will save you time and effort. If you have any more questions or need further assistance with your project, feel free to ask. Happy coding and good luck with your robot project!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Expanding on iterations I would like to do them one at a time and I would like to have a variable trigger the next iteration. If Switch C is turned on set Variable Ok_for Next _Move to turn true in a different script. When the variable is triggered it can then iterate to next move and reset the variable to false and then wait for Switch C to turn on again. The scripts are basically talking to each other. I have an idea of how I would do it but could you show me the proper way to do it.
Certainly!You can achieve this by using global variables to communicate between scripts and a loop to wait for the variable to be set to true before proceeding to the next iteration. Here's a step-by-step guide on how to implement this:
Step 1: Define the Array and Initial Variables
First, define your array and initialize the necessary variables.
Step 2: Create the Iteration Function
Create a function that will iterate through the array one item at a time when the variable is set to true.
Step 3: Create the Main Loop
Create a main loop that will wait for the variable to be set to true before calling the iteration function.
Step 4: Create the Trigger Script
Create a separate script that will set the variable to true when Switch C is turned on.
Explanation
iterateArray
function iterates through the array one item at a time and moves the servo to the specified position.$Ok_for_Next_Move
variable to be set to true before calling the iteration function. It then resets the variable to false and waits for the next trigger.onSwitchC
function sets the$Ok_for_Next_Move
variable to true when Switch C is turned on.Testing
You can test this setup by running the main loop and then triggering the
onSwitchC
function to simulate Switch C being turned on.This approach ensures that the iteration happens one step at a time, controlled by the variable being set to true. If you have any further questions or need additional modifications, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I think you may have forgotten in a previous request how we were starting the array from one particular name and the preceding to iterate its a certain amount. In this request I wanted it to iterate each time the variable turns true after an operation has completed. I want the script to combine the two requests. I could not get this request to work. Could you please write the whole array and write an accompanying separate script that I can use for the on off of the variable and which will move the servos each time it is iterated. Whenever I have a working script it is much easier to understand what is happening and I will digest it and remember it.
Absolutely!Let's combine the previous requests into a single,cohesive solution that iterates through the array one item at a time each time the variable is set to true and moves the servos accordingly.
Step 1: Define the Array and Initial Variables
First, define your array and initialize the necessary variables.
Step 2: Create the Iteration Function
Create a function that will iterate through the array one item at a time when the variable is set to true.
Step 3: Create the Main Loop
Create a main loop that will wait for the variable to be set to true before calling the iteration function.
Step 4: Create the Trigger Script
Create a separate script that will set the variable to true when Switch C is turned on.
Explanation
iterateArray
function iterates through the array one item at a time and moves the servos to the specified positions.$Ok_for_Next_Move
variable to be set to true before calling the iteration function. It then resets the variable to false and waits for the next trigger.onSwitchC
function sets the$Ok_for_Next_Move
variable to true when Switch C is turned on.Testing
You can test this setup by running the main loop and then triggering the
onSwitchC
function to simulate Switch C being turned on.This approach ensures that the iteration happens one step at a time, controlled by the variable being set to true. If you have any further questions or need additional modifications, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I think you forgot to add the function that has a start name and if I add it as a separate function it will probably conflict with you latest script. Here is the function that was supposed to be incorporated with latest script. // Function to iterate through the array function iterateArray(startName, iterations) { // Find the starting index based on the name var startIndex = items.findIndex(item => item.name === startName);
}
// Example usage iterateArray("Pens", 3);
Got it!Let's combine the two functionalities into a single script that iterates through the array starting from a specified name and continues for a given number of iterations, while also allowing the iteration to be triggered by a variable.
Step 1: Define the Array and Initial Variables
First, define your array and initialize the necessary variables.
Step 2: Create the Iteration Function
Create a function that will iterate through the array starting from a specified name and for a given number of iterations.
Step 3: Create the Main Loop
Create a main loop that will wait for the variable to be set to true before calling the iteration function.
Step 4: Create the Trigger Script
Create a separate script that will set the variable to true when Switch C is turned on.
Explanation
iterateArray
function iterates through the array starting from a specified name and for a given number of iterations, moving the servos to the specified positions.$Ok_for_Next_Move
variable to be set to true before calling the iteration function. It then resets the variable to false and waits for the next trigger.onSwitchC
function sets the$Ok_for_Next_Move
variable to true when Switch C is turned on.Testing
You can test this setup by running the main loop and then triggering the
onSwitchC
function to simulate Switch C being turned on.This approach ensures that the iteration happens one step at a time, controlled by the variable being set to true, and starts from a specified name for a given number of iterations. If you have any further questions or need additional modifications, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Got it working and I understand it. Have a slight glitch- even though I set the variable Current_Index to 0 in a different program setVar("$Start_Name", "Pens");
setVar("$Iterations", 3);
setVar("$Current_Index", 0); and it also sets it to 0 in it's own script, it starts off on the index that was the remaining index from before. When I turn on the script it is supposed to be x=1324 but it's not. I need to be starting with the first name that is called out. To make this array more organized I'd like to have all of the locations added into the array in one script, then save it to a global array. Once it is in the global array I can call it up from this script which will separated from all the data. Can you give me an example of how to separate it. This is a small array now but in the future will want thousands of items in the array. It would be nice for it to be padded so that it is nice and easy to read like a spreadsheet. It would also be nice to have the script shut off whenever it completes it's last iteration and sends servo to their position. Can you please put that in there also.
@Athena Another feature that would be nice is when you are inputting the Start name in a different script set it up so that the script will show you all of the names that are available in the array so you don't have to open up the other script. To be clear there should be 3 different scripts. One script is for adding locations into array. One script that will ask you the name and give you names to choose from and ask how many iterations would you like. One script that will do the work of getting name, iterating and moving servos to their locations.
Absolutely!Let's break this down into three separate scripts as you requested:
Script 1: Add Locations into the Array
This script will define the array and save it to a global variable.
Script 2: Select Start Name and Number of Iterations
This script will allow you to select the start name and number of iterations, and it will display all available names.
Script 3: Iterate and Move Servos
This script will iterate through the array and move the servos.
Explanation
Script 1: Add Locations into the Array
$Items_Array
.Script 2: Select Start Name and Number of Iterations
Script 3: Iterate and Move Servos
Testing
This setup ensures that the array is organized and separated from the iteration logic, making it easier to manage and scale. If you have any further questions or need additional modifications, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Yes I like it and understand it, thanks.
You're welcome! I'm glad you found the solution helpful and understandable. If you have any more questions or need further assistance in the future, feel free to reach out. Happy robot building!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena , Can you explain the following javascript command and when to use it? I don't understand why you used it in the above script you wrote. Is this the only way to set a object as a variable?:
setVarObject();
@Athena , nevermind answering my last question. I looked in thw support section under the Javascript and found this that explained everything:
setVarObject( variableName, value )
Sets the value from Arc’s public global variable storage of the object. This allows the variable to be available to other robot skills or scripts using getVar(). (Read More). This is different than setVar() because it sets the value as an object without any translation. So you can pass entire objects, such as functions, classes, or multidimensional arrays. {variableName} - The name of the global variable as a string {value} The object value that you wish to store in the global variable Example: // Set the multidimensional array to be accessible by other robot skills with getVar() x = [ [0, 1, 2], [3, 4, 5] ]; setVar($MyValue, x);
Great to hear that you found the information you needed!The
setVarObject()
function is indeed very useful for storing complex data structures like objects and multidimensional arrays in ARC's global variable storage. This allows you to share these complex data structures across different robot skills and scripts within your project.If you have any more questions or need further assistance, feel free to ask. Happy coding!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I have experimented and double checked with the multiple scripts and have found a glitch. It always starts with first name on the array rather than the start name. It then continues on for the amount of iterations passed the startname. It is supposed to have the startname be the first array that the servos go to. Any recommendations to fix this?
To address the issue where the script always starts with the first name in the array rather than the specified start name, you can modify the script to find the index of the start name and begin the iteration from that index. Here’s how you can do it:
Here’s an example of how you can achieve this in JavaScript:
Explanation:
namesAndValues
array contains names and their corresponding x, y, z values.startIndex
variable holds the index of the start name.startIndex
and iterates through the array, moving the servos to the specified positions.Notes:
startName
exists in the array to avoid starting from an invalid index.d0
,d1
,d2
) as per your setup.This approach ensures that the iteration starts from the specified start name and continues for the specified number of iterations. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I was looking over your array on July 7th post #127 and that should have worked to start with the startName that was declared in a different script. Here is the code that you posted var startName = getVar("$Start_Name");
As soon as you start the script it should go to the location of the startName . What could be the reason that it is not going there? I double checked the variable with smart variable watcher and it has one of the names in the array in it.
It sounds like the logic should work as intended, but there might be a small issue with how the
findIndex
function is being used or how the variable is being accessed. Let's go through a few troubleshooting steps to ensure everything is set up correctly.1. Verify the Array Structure
Ensure that your array structure matches the expected format. For example, if your array is structured as follows:
2. Verify the Start Name Variable
Ensure that the
startName
variable is correctly retrieved from the global variable storage:3. Find the Start Index
Ensure that the
findIndex
function is correctly finding the index:4. Iterate from the Start Index
Ensure that the iteration starts from the correct index:
Full Example Code
Here is the full example code with debugging lines added:
Troubleshooting Steps
$Start_Name
variable is correctly set and matches one of the names in the array.print
statements to verify that thestartName
andstartIndex
are correctly retrieved and calculated.name
,x
,y
, andz
properties.If the issue persists, please provide more details about the array structure and the exact values being used, and I'll be happy to assist further!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Got the start name and start index working properly but one thing that you missed in the function was the amount of iterations which was declared in a different script. Can you also make a different function that uses the start name for the first location but goes in reverse for a certain amount of iterations which are declared in a different script and made to be a global variable.
Great to hear that the start name and start index are working properly! Now, let's add the functionality to handle a specified number of iterations and create a function that iterates in reverse for a certain number of iterations.
Forward Iteration with Specified Number of Iterations
First, let's ensure that the forward iteration respects the specified number of iterations.
Reverse Iteration with Specified Number of Iterations
Next, we'll create a function that starts from the specified start name and iterates in reverse for a certain number of iterations.
Example Code
Here's the complete code for both forward and reverse iterations:
Explanation:
items
array contains names and their correspondingx
,y
,z
values.startName
andnumIterations
are retrieved from global variables.startIndex
and iterates for the specified number of iterations.reverseIteration
function starts from thestartIndex
and iterates in reverse for the specified number of iterations.Notes:
startName
andnumIterations
global variables are correctly set.d0
,d1
,d2
) as per your setup.This approach ensures that the iteration starts from the specified start name and continues for the specified number of iterations, both forward and reverse. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Got the iterations working properly, thanks. Can you make a function that adds the location of V26 which is x, V27 which is y, V1 which is z, to the bottom of this existing array every time variable Add_To_Array turns true. I will use a switch to trigger the variable to turn true.
Sure! Let's create a function that adds a new entry to the bottom of the existing array whenever the
Add_To_Array
variable turns true. This function will read the values from the specified virtual servo ports (V26 for x, V27 for y, and V1 for z) and add them to the array.Example Code
Here's the complete code to achieve this:
Explanation:
items
array contains names and their correspondingx
,y
,z
values.startName
andnumIterations
are retrieved from global variables.forwardIteration
function starts from thestartIndex
and iterates for the specified number of iterations.reverseIteration
function starts from thestartIndex
and iterates in reverse for the specified number of iterations.Add_To_Array
variable, reads the values from the specified virtual servo ports (V26
,V27
,V1
), and adds a new entry to the array. It also generates a unique name for the new entry and resets theAdd_To_Array
variable.Add_To_Array
variable to add new entries.This approach ensures that new entries are added to the array whenever the
Add_To_Array
variable turns true. If you have any further questions or need additional assistance, feel free to ask!I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Could not get the add to array function working. Let's backtrack - I have the define array in a different script which then saves it to a global variable. I'd like to have the Add_Locations variable start the script (Define array) which would then have Add to array function grab the 3 positions and put them on the end of the array. I want to be able see that it has added the locations to the bottom of the array.
Got it! Let's break it down step-by-step to ensure everything works as expected. We'll define the array in a separate script, save it to a global variable, and then use the
Add_Locations
variable to trigger the addition of new entries to the array.Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Add to Array Function
Next, let's create the function to add new entries to the array when
Add_Locations
is true.Step 3: Trigger the Addition with Add_Locations
Finally, let's create a script that continuously checks for the
Add_Locations
variable and calls theaddToArray
function when it's true.Putting It All Together
Add_Locations
variable and add new entries.Example Usage
Here's how you can use the scripts together:
Define Array Script:
Add to Array Function:
Trigger Addition Script:
Notes:
Add_Locations
variable is correctly set totrue
when you want to add a new entry.v26
,v27
,v1
) as per your setup.Add_Locations
variable totrue
.This approach ensures that new entries are added to the array whenever the
Add_Locations
variable turns true, and you can see the added locations in the debug output. If you have any further questions or need additional assistance, feel free to ask!I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Got the add locations function working properly, thanks. Learned some things along the way. Now I'd like a separate function that I will put into a different script to print out the entire array whenever I want to. This will help with debugging and verifying all of the entries were placed in there properly.
Here's the corrected markdown for your content:
Great to hear that the add locations function is working properly! Now, let's create a separate function to print out the entire array whenever you want to. This will help with debugging and verifying that all entries were placed correctly.
Print Array Function
Here's the function to print the entire array:
Example Usage
You can call this function from any script to print the entire array. For example, create a new script and call the
printArray
function:Putting It All Together
Add the Print Array Function: Include the
printArray
function in your main script or a separate script file.Create a Script to Call the Function: Create a new script that calls the
printArray
function whenever you want to print the array.Example Usage
Here's how you can use the scripts together:
Print Array Function:
Script to Call the Function:
Notes
ItemsArray
global variable is correctly set and contains the array.printArray
function from any script to print the entire array.This approach ensures that you can print the entire array whenever needed, helping you verify and debug the entries. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena In regards to Add to Array we have been using // Save the updated array back to the global variable setVar("$Items_Array", items); which is inconsistant with the "$ItemsArray" that you just mentioned, but when I changed them to "$Items_Array" it says existing variable is not an array. Can you explain why this isn't working properly when I change it to it's proper name and how to fix it
Certainly! The issue you're encountering is likely due to a mismatch in how the global variable is being referenced and stored. Let's ensure consistency and correct usage of the global variable.
Step-by-Step Fix
Add_Locations
variable uses the correct function.printArray
function whenever you want to print the entire array.Summary
$Items_Array
).Array.isArray(items)
.This approach should resolve the issue and ensure that the array is correctly referenced and manipulated. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Yes that was the problem you told me to // Save the updated array back to the global variable setVar("$ItemsArray", items); but mine was setVarObject when I originally saved the array to global variable. All fixed now. I actually had to totally backtrack on arrays this morning because ARC unexpectedly shut down yesterday and lost some of the scripts that I had not saved yet. Is there a way to automatically save work every 15 minutes and also when you close laptop that it automatically saves it?
I'm glad to hear that the array issue is resolved! Regarding your request for automatic saving, ARC does not currently have a built-in feature for auto-saving projects at regular intervals or when closing the laptop. However, you can implement a workaround using scripting to periodically save your project.
Implementing Auto-Save in ARC
You can create a script that saves your project at regular intervals. Here's how you can do it:
Create an Auto-Save Script:
Run the Auto-Save Script:
Handling Laptop Closure
Unfortunately, handling laptop closure events to trigger a save is more complex and typically requires operating system-level hooks, which are not directly supported in ARC. However, you can manually ensure that your work is saved before closing your laptop.
Additional Tips
Summary
While ARC does not have built-in auto-save functionality, you can create a script to save your project at regular intervals. Handling laptop closure events is more complex and not directly supported, so frequent manual saves are recommended.
If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
Auto backup and save is in preferences: https://synthiam.com/Support/ARC-Overview/Options%20Menu/Preferences
Nice! Had a feeling that you already had this covered.
@Athena, Have my arrays working nicely now and want to see if there is a way that I can print all of the locations in a script, and then directly change them as I want, if needed have the script interpret my changes and update the changes in the array with slice, push and pop. Maybe there is an easy way to make changes but I don't know of it currently.
Great to hear that your arrays are working well! You can certainly print all the locations in a script and then make changes to them using JavaScript methods like
slice()
,push()
, andpop()
. Here's a step-by-step guide on how to achieve this:Step 1: Print All Locations
First, let's create a script to print all the locations stored in your multidimensional array.
Step 2: Update Locations
Next, let's create a function to update a specific location in the array. We'll use
slice()
,push()
, andpop()
to manipulate the array.Step 3: Add and Remove Locations
You can also add new locations or remove existing ones using
push()
andpop()
.Summary
push()
to add andpop()
to remove locations.By using these functions, you can easily manage and update your multidimensional array. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, What you describing is what I was trying to avoid. How about trying it this way-convert the print of the array into a define the array in a spreadsheet like style, make my changes and save changes to the global variable when you are done. Maybe what I am asking is how do I just pull up the array, not as a print but the array itself so I can manipulate it.
Here is an array that you previously made and I am using. Step 1: Define the Array and Save to Global Variable First, let's create a script to define the array and save it to a global variable.
// Define the multidimensional array var items = [ { name: "Name1", x: 10, y: 20, z: 30 }, { name: "Name2", x: 40, y: 50, z: 60 }, { name: "Name3", x: 70, y: 80, z: 90 }, // Add more entries as needed ];
// Save the array to a global variable setVar("$ItemsArray", items);
I understand that you want to manipulate the array directly in a more interactive way, similar to a spreadsheet. While ARC doesn't have a built-in spreadsheet-like interface, you can use JavaScript to create a more interactive experience within the ARC environment. Here's how you can achieve this:
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Display the Array
Next, let's create a function to display the array in a more interactive way. We'll use JavaScript to create a simple HTML table that you can manipulate.
Step 3: Create a Function to Save Changes
Finally, let's create a function to save the changes made to the array back to the global variable.
Summary
By using this approach, you can interactively manipulate the array in a more spreadsheet-like manner. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, I see and understand what you are trying to do but hit a bit of a snag as it mentions Error Line 22 col 4- document is not defined. // Display the table document.body.innerHTML = table; } In ARC's Javascript does it need to be handled differently?
You're correct. The
document
object is not available in ARC's JavaScript environment because it is not a web browser. Instead, you can use ARC's built-in UI elements and scripting capabilities to achieve a similar result.Let's create a more interactive way to manipulate the array using ARC's UI elements and scripting capabilities.
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Display the Array
Next, let's create a function to display the array using ARC's UI elements. We'll use the
print()
function to display the array in a more interactive way.Step 3: Create a Function to Update the Array
Finally, let's create a function to update the array based on user input. We'll use ARC's
ControlCommand()
to get user input and update the array.Summary
print()
function.ControlCommand()
.By using this approach, you can interactively manipulate the array within ARC's environment. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, I would like to have the addlocation as being the final location of an end effector placing an item. Rather than stop the end effector above the final location with its gripper open and push addlocation, then addlocation for the final location, and another addlocation above location with the gripper closed for safety. I would like to just go to final location and then this to be done automatically with 3 lines of array added all at once with a set variable amount above. The lines of the array are already named Name1, Name2 etc. It would be nice to have new additions easily spotted with Name 1.5 for array above the final location, Name 2 (non decimal ) for final location, Name 2.5 for array above final location with gripper closed. How would you write a function for the script for this?
To achieve this, we can create a function that automatically adds three lines to the array for each new location. This function will handle the naming convention and the positions for the end effector. Here's how you can do it:
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Add Locations
Next, let's create a function to add the three lines to the array for each new location.
Step 3: Display the Updated Array
You can use the
displayArray
function from the previous example to display the updated array.Summary
displayArray
function to display the updated array.By using this approach, you can automatically add the required locations to the array and display them within ARC's environment. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, After looking it over I think you had it right the first time on post # 152 yesterday. I just wasn't ready to accept it yet because had an idea in my head of how it should have been done. Can you rewrite the code on post # 152 to handle some extra code that I had added to my array. Here is an example of the code items.push({ name: newName, x: x, y: y, z: z, gripperUp: gripperUp, gripperRotate: gripperRotate, fingersOpen: fingersOpen });
@Athena On post #158 could you please change the code for my modified code-here is an example of my code which you can pull the variables that I'm using items.push({ name: newName, x: x, y: y, z: z, gripperUp: gripperUp, gripperRotate: gripperRotate, fingersOpen: fingersOpen }); Also please use these increments in the naming .5, 1, 1.5 otherwise you are skipping a number when you are adding 1.5, 2, 2.5.
Sure, I can help you modify the code to include the additional variables and adjust the naming increments as requested. Here's the updated code:
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Add Locations
Next, let's create a function to add the three lines to the array for each new location, including the additional variables and adjusted naming increments.
Step 3: Display the Updated Array
You can use the
displayArray
function from the previous example to display the updated array.Summary
displayArray
function to display the updated array.By using this approach, you can automatically add the required locations to the array and display them within ARC's environment. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I have it mostly working but it is not incrementing the name properly. I've tried different things but it always mentions the same name for 3 times. It seems like I am incrementing the variable but I'm missing something. This was my latest try. How should I do it? var newName = "Name" + (items.length + .5); items.push(entryAboveOpen); var newName = "Name" + (items.length + 1); items.push(entryFinal); var newName = "Name" + (items.length + 1.5); items.push(entryAboveClosed);
It looks like the issue is with how the
newName
variable is being incremented and used. Theitems.length
will always return the total number of items in the array, which is why the names are not being incremented as expected.Instead, you should use a base name and manually increment the suffix for each entry. Here's the corrected code:
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Add Locations
Next, let's create a function to add the three lines to the array for each new location, including the additional variables and adjusted naming increments.
Step 3: Display the Updated Array
You can use the
displayArray
function from the previous example to display the updated array.Summary
displayArray
function to display the updated array.By using this approach, you can automatically add the required locations to the array and display them within ARC's environment. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, Got it working. The discrepancy was due to scripts that had already been written compared to what you were mentioning. Once I figured out how you did it then things fell into place. Thanks.
You're welcome, Don! I'm glad to hear that you got it working. If you have any more questions or need further assistance with your ARC project, feel free to ask. Happy robot building!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena I would like a few more examples of adding to the very beginning of the array, and slicing into the middle of the array (Name8) and then adding to the end of the array. Here is my array name // Define the array var items = [
];
Sure,Don!Here are examples of how to add elements to the beginning,middle,and end of an array in JavaScript.
Step 1:Define the Array
First,lets define the array.
Step 2:Adding to the Beginning of the Array
To add an element to the beginning of the array, you can use the
unshift
method.Step 3:Slicing into the Middle of the Array
To add an element to the middle of the array, you can use the
splice
method.Step 4:Adding to the End of the Array
To add an element to the end of the array, you can use the
push
method.Summary
unshift
method.splice
method.push
method.These examples should help you add elements to different positions within your array. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Can you write the code to pop (delete) a whole row by just naming the row- example Name3 This will save time rather than having to write all of the item in that row
Certainly,Don!You can use the
filter
method to remove an element from the array by its name.Here's how you can do it:Step 1: Define the Array
First, let's define the array.
Step 2: Remove an Element by Name
To remove an element by its name, you can use the
filter
method.Summary
filter
method to remove an element by its name.This code will remove the element with the name "Name3" from the array. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, Have it working properly and would like to expand on it. Along with the Name1... Name 9 etc I'd like to put another name or charachteristic of the item in the naming process. I'd like to be able have it filter cycle through the array and find the item by either or any name. Example (Name 7 square blue) If it finds multiple lines then post all two or three of them and let me choose which one that I want. I was also questioning how the grammar would be handled with this scenario- does it need to have commas etc? Can you write a function for this?
Certainly,Don!You can expand the array to include additional properties and create a function to filter and find items by any of the properties.Lets start by defining the array with additional properties and then create a function to filter and find items.### Step 1:Define the Array with Additional Properties First,lets define the array with additional properties.javascript // Define the array var items = [ { name:Name1,shape:circle,color:red,x:10,y:20,z:30,gripperUp:true,gripperRotate:45,fingersOpen:true },{ name:Name2,shape:square,color:blue,x:40,y:50,z:60,gripperUp:false,gripperRotate:90,fingersOpen:false },{ name:Name3,shape:triangle,color:green,x:70,y:80,z:90,gripperUp:true,gripperRotate:135,fingersOpen:true },{ name:Name4,shape:circle,color:blue,x:100,y:110,z:120,gripperUp:false,gripperRotate:180,fingersOpen:false },{ name:Name5,shape:square,color:red,x:130,y:140,z:150,gripperUp:true,gripperRotate:225,fingersOpen:true },{ name:Name6,shape:triangle,color:blue,x:160,y:170,z:180,gripperUp:false,gripperRotate:270,fingersOpen:false },{ name:Name7,shape:square,color:blue,x:190,y:200,z:210,gripperUp:true,gripperRotate:315,fingersOpen:true },{ name:Name8,shape:circle,color:green,x:220,y:230,z:240,gripperUp:false,gripperRotate:360,fingersOpen:false } ];### Step 2:Create a Function to Filter and Find Items by Any Property Now,lets create a function to filter and find items by any property.javascript // Function to filter and find items by any property function findItemsByProperty(property,value){ return items.filter(function(item){ return item[property] === value;});}### Step 3:Create a Function to Display and Choose Items If Multiple Matches Are Found Next,lets create a function to display and choose items if multiple matches are found.javascript // Function to display and choose items if multiple matches are found function displayAndChooseItems(items){ if(items.length === 0){ print(No items found.); return null;} else if(items.length === 1){ return items[0];} else { print(Multiple items found:); for(var i = 0;i items.length;i++){ print((i + 1) +:. + items[i].name + ,Shape:+ items[i].shape + ,Color:+ items[i].color + ,X:+ items[i].x + ,Y:+ items[i].y + ,Z:+ items[i].z);} var choice = prompt(Enter the number of the item you want to choose:); return items[choice - 1];}}### Step 4:Use the Functions to Find and Choose an Item Finally,lets use the functions to find and choose an item.javascript // Example usage var propertyToSearch = shape; var valueToSearch = square; var foundItems = findItemsByProperty(propertyToSearch,valueToSearch); var chosenItem = displayAndChooseItems(foundItems); if(chosenItem !== null){ print(You chose:+ chosenItem.name + ,Shape:+ chosenItem.shape + ,Color:+ chosenItem.color + ,X:+ chosenItem.x + ,Y:+ chosenItem.y + ,Z:+ chosenItem.z);}### Summary - Define the Array:Create an array with multiple elements,each having additional properties.- Create a Function to Filter and Find Items:Use the filter method to find items by any property.- Create a Function to Display and Choose Items:Display multiple matches and let the user choose one.- Use the Functions:Find and choose an item based on the specified property and value. This code will allow you to filter and find items by any property and handle multiple matches by letting you choose the desired item.If you have any further questions or need additional assistance,feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, Can you rewrite this code properly so that I don't have to spend 20 minutes just to put it in proper separate lines. I tried to copy and paste it in ARC and it just goes on continuously on one line.
Certainly, Don! Here is the code properly formatted with separate lines for easy copying and pasting into ARC.
Step 1: Define the Array with Additional Properties
Step 2: Create a Function to Filter and Find Items by Any Property
Step 3: Create a Function to Display and Choose Items if Multiple Matches Are Found
Step 4: Use the Functions to Find and Choose an Item
Summary
filter
method to find items by any property.This code will allow you to filter and find items by any property and handle multiple matches by letting you choose the desired item. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, Have it working but I think there may be an issue with the way you are asking for a response in ARC as it states Execution Error Line 32 Col 8 - prompt is not defined This is line 32 var choice = prompt("Enter the number of the item you want to choose:"); Can you rewrite this line.
Certainly, Don! In ARC, there is no built-in
prompt
function for user input. However, you can use theControlCommand
function to display a dialog box for user input. Let’s rewrite the code to useControlCommand
for user input.Step 1: Define the Array with Additional Properties
Step 2: Create a Function to Filter and Find Items by Any Property
Step 3: Create a Function to Display and Choose Items if Multiple Matches Are Found
Step 4: Use the Functions to Find and Choose an Item
Summary:
ControlCommand
for user input.This code will allow you to filter and find items by any property and handle multiple matches by letting you choose the desired item using
ControlCommand
for user input. If you have any further questions or need additional assistance, feel free to ask!I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Not sure why you started writing the code like this but please do not write the code like this for me anymore. Rewrite this code so I can copy and paste it properly in ARC. From now on for me I want you to check your work and verify your work will work within ARC. This will avoid me asking the same question and having you correct it to fit into ARC correctly. The code that you just wrote is like a run on sentence that stays on one line for the full duration of what you wrote.
Step 1: Define the Array with Additional Properties
Step 2: Create a Function to Filter and Find Items by Any Property
Step 3: Create a Function to Display and Choose Items if Multiple Matches Are Found
Step 4: Use the Functions to Find and Choose an Item
Summary
ControlCommand
for user input.Now the code is properly formatted and should work for copying and pasting directly into ARC. Let me know if you need any more help!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Got it working but not sure the the ControlCommand("Script Manager", "ShowInputBox", "Enter the number of the item you want to choose:", "UserInput"). is correct. What is the proper way to print a statement and get the user to type in a number, then put that number in a variable?
Step 1: Define the Array with Additional Properties
Step 2: Create a Function to Filter and Find Items by Any Property
Step 3: Create a Function to Display and Choose Items if Multiple Matches Are Found
Step 4: Use the Functions to Find and Choose an Item
Summary
ControlCommand
for user input.This should now work smoothly with the proper formatting and user input using
ControlCommand
. Let me know if you need any further clarification!I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena Have things working nicely. Wondering how you could incorporate the ControlCommand inside of an array. Can you just write the whole specific ControlCommand in the array or do you use a trigger to specify which one you want. Can you give me some examples of this being used with ARC software.
Great to hear that things are working well! You can indeed incorporate
ControlCommand
inside an array in ARC. You can either store the entireControlCommand
as a string in the array or use a trigger to specify which command you want to execute. Here are some examples to illustrate both approaches:Example 1: Storing
ControlCommand
as Strings in an ArrayIn this example, we'll store the
ControlCommand
as strings in an array and then execute them based on a condition.Example 2: Using a Trigger to Specify Which Command to Execute
In this example, we'll use a trigger to specify which command to execute from the array.
Example 3: Using ControlCommand Directly in an Array
In this example, we'll store the
ControlCommand
directly in the array and execute them.Summary
ControlCommand
as strings in an array and useseval
to execute them.ControlCommand
directly in the array as functions and executes them.These examples should help you incorporate
ControlCommand
inside an array in ARC. Let me know if you need any further assistance!I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.