AI already is a new form of life, it has been for at least a decade... however not in robotics.
Look at the AI available in video games. Admittedly I've not really played video games for a few years now (with the exception of GTA5 which is a must do for me as I have history with the franchise) but even 10 or 15 years ago AI in video games was developing in to something pretty mind blowing, it's gone beyond that now. Back in 1997 to 1999 when I was working with DMA Design (now Rockstar) on the original GTA and GTA:London the AI for NPCs even on those simple, top down, basic games was pretty great and it's come forwards in leaps and bounds since then.
It's always been something on my list to attempt to "port over" (for want of a better expression) the AI from a video game's NPC in to Melvin, it's just never risen to the top of my bottomless list.
@Wolfie, thanks for posting this video, I watched it - very interesting. It will be interesting to see where AI and robotics is in 15 or 20 years.
Just look back at how far cell phones came it the past 20 years.
I feel in 20 years robots and AI will not be recignizable in any way to any thing we have now
We will see it as a new form of "life"
AI already is a new form of life, it has been for at least a decade... however not in robotics.
Look at the AI available in video games. Admittedly I've not really played video games for a few years now (with the exception of GTA5 which is a must do for me as I have history with the franchise) but even 10 or 15 years ago AI in video games was developing in to something pretty mind blowing, it's gone beyond that now. Back in 1997 to 1999 when I was working with DMA Design (now Rockstar) on the original GTA and GTA:London the AI for NPCs even on those simple, top down, basic games was pretty great and it's come forwards in leaps and bounds since then.
It's always been something on my list to attempt to "port over" (for want of a better expression) the AI from a video game's NPC in to Melvin, it's just never risen to the top of my bottomless list.