Asked
— Edited
So im trying to do tracking with wall-e. red ball is sitting right in front of him not moving at all. I start color tracking and his head starts randomly shaking back and forth. I can tell the camera is lagging a fair bit. I was brought the idea of 'dampening' the tracking process.
Aka. tell the camera function to make a decision on what to do after 3 frames.
How could I do this?
Or what is another way to stop this shaking?
Set for the Low or Medium resolution. The high resolution on the wireless camera will lag. This is due to the limited bandwidth over the wireless communication. Medium or Low resolution will have no lag.
DJ's Wall-e isn't jerky when tracking. how can I smooth it out?
It may be down to the PC, what spec is the PC? It takes a lot of resources for image processing.
Also check your settings, check the grid, check the increment values, sensitivity and object size... also pay attention to the debug in the camera control and see what it's detecting and why it moves then stops then moves again, it should move then stop unless whatever it is tracking is moving pretty quickly.
Check your increment
Check your grid
Check your tracking speed
You will find you need to play with these settings to find optimum performance
Thanks!