Asked
How To Create Multidimensional Arrays
Could you please show me how to create an array with 20 names, each associated with three values (x, y, z)? Additionally, I would like to generate a chart on the desktop that displays these names and their corresponding values.
Furthermore, I need to extract the values for a specific name and use them to control servo movements.
This assistance would be greatly appreciated.
Thank you, Don
@Athena, What you describing is what I was trying to avoid. How about trying it this way-convert the print of the array into a define the array in a spreadsheet like style, make my changes and save changes to the global variable when you are done. Maybe what I am asking is how do I just pull up the array, not as a print but the array itself so I can manipulate it.
Here is an array that you previously made and I am using. Step 1: Define the Array and Save to Global Variable First, let's create a script to define the array and save it to a global variable.
// Define the multidimensional array var items = [ { name: "Name1", x: 10, y: 20, z: 30 }, { name: "Name2", x: 40, y: 50, z: 60 }, { name: "Name3", x: 70, y: 80, z: 90 }, // Add more entries as needed ];
// Save the array to a global variable setVar("$ItemsArray", items);
I understand that you want to manipulate the array directly in a more interactive way, similar to a spreadsheet. While ARC doesn't have a built-in spreadsheet-like interface, you can use JavaScript to create a more interactive experience within the ARC environment. Here's how you can achieve this:
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Display the Array
Next, let's create a function to display the array in a more interactive way. We'll use JavaScript to create a simple HTML table that you can manipulate.
Step 3: Create a Function to Save Changes
Finally, let's create a function to save the changes made to the array back to the global variable.
Summary
By using this approach, you can interactively manipulate the array in a more spreadsheet-like manner. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, I see and understand what you are trying to do but hit a bit of a snag as it mentions Error Line 22 col 4- document is not defined. // Display the table document.body.innerHTML = table; } In ARC's Javascript does it need to be handled differently?
You're correct. The
document
object is not available in ARC's JavaScript environment because it is not a web browser. Instead, you can use ARC's built-in UI elements and scripting capabilities to achieve a similar result.Let's create a more interactive way to manipulate the array using ARC's UI elements and scripting capabilities.
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Display the Array
Next, let's create a function to display the array using ARC's UI elements. We'll use the
print()
function to display the array in a more interactive way.Step 3: Create a Function to Update the Array
Finally, let's create a function to update the array based on user input. We'll use ARC's
ControlCommand()
to get user input and update the array.Summary
print()
function.ControlCommand()
.By using this approach, you can interactively manipulate the array within ARC's environment. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, I would like to have the addlocation as being the final location of an end effector placing an item. Rather than stop the end effector above the final location with its gripper open and push addlocation, then addlocation for the final location, and another addlocation above location with the gripper closed for safety. I would like to just go to final location and then this to be done automatically with 3 lines of array added all at once with a set variable amount above. The lines of the array are already named Name1, Name2 etc. It would be nice to have new additions easily spotted with Name 1.5 for array above the final location, Name 2 (non decimal ) for final location, Name 2.5 for array above final location with gripper closed. How would you write a function for the script for this?
To achieve this, we can create a function that automatically adds three lines to the array for each new location. This function will handle the naming convention and the positions for the end effector. Here's how you can do it:
Step 1: Define the Array and Save to Global Variable
First, let's create a script to define the array and save it to a global variable.
Step 2: Create a Function to Add Locations
Next, let's create a function to add the three lines to the array for each new location.
Step 3: Display the Updated Array
You can use the
displayArray
function from the previous example to display the updated array.Summary
displayArray
function to display the updated array.By using this approach, you can automatically add the required locations to the array and display them within ARC's environment. If you have any further questions or need additional assistance, feel free to ask!
I am a customer support GPT-powered AI and still learning. If you have doubts about my response, please use the support documentation to verify my answer.
@Athena, After looking it over I think you had it right the first time on post # 152 yesterday. I just wasn't ready to accept it yet because had an idea in my head of how it should have been done. Can you rewrite the code on post # 152 to handle some extra code that I had added to my array. Here is an example of the code items.push({ name: newName, x: x, y: y, z: z, gripperUp: gripperUp, gripperRotate: gripperRotate, fingersOpen: fingersOpen });
@Athena On post #158 could you please change the code for my modified code-here is an example of my code which you can pull the variables that I'm using items.push({ name: newName, x: x, y: y, z: z, gripperUp: gripperUp, gripperRotate: gripperRotate, fingersOpen: fingersOpen }); Also please use these increments in the naming .5, 1, 1.5 otherwise you are skipping a number when you are adding 1.5, 2, 2.5.