Asked — Edited

Windows 7 Narrator Voice

Is there any way that I can get Windows 7 to use a different narrator voice? I have one that I would like to purchase from Cepstral.com.


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#17  

@Antron007

Yeah, mine just said "blah blah" until I set the config in ARC for "child" instead of "adult". Then and only then did I get the Lawrence voice to work. I had to set it to "child" but it does not mean it sounds like a child. It is now the correct voice.

Let me know if this works for you:)

#18  

@Tymtravler

So all you had to do was ask Cepstral to change it so it defaults as the voice plus the "old robot" sound? Did they want more $ to do this?

#20  

@rgordon. I messed with my settings some More and no luck. I have a Bunch of voices from various sources so I'm going to uninstall them and start from scratch.

#21  

@rgordon No it did not cost me anything extra for the effects. They sent me the files for like Old robot, PVC pipe, ect. I can email u the files and the instructions on how and where to install the files. I have William with old robot and it sounds great. Remindes me of Sherman on Millennium.

#22  

@Tymtravler

I went to the Cepstral support link.

  • Clicked on "Personal"
  • Chose my OS which is Windows -Clicked on "Learn More" -Clicked on "How do I customize my voice?"

There it gave instructions (unclear instructions) on how to get the soundfx to work with other applications. Here is a copy of what it says:

"Using Special Effects A final way to set effects globally (so you can hear them within other applications) is to save the individual parameters in a text file called 'default.sfx' and save that in the voice's data directory.

On Mac OS X, the voice data directory (with David, for example) is typically at:

   /Library/Speech/Voices/David.SpeechVoice/Contents/Resources/default.sfx

On Microsoft Windows, it's typically at:

   C:\Program Files\Cepstral\voices\David\default.sfx

On Linux platforms, it's typically at:

   /opt/swift/voices/David/default.sfx

The voice will automatically use the SFX file when it speaks. If you want to use the sfx files that come with our voices, you can find these in the sfx directory of your voice. Copy these to your default.sfx file to achieve the desired results.

If you're an audiophile and feel comfortable in a virtual rack environment, feel free to use our SpeechFX Rack to create SFX files that Swift can use."

At first I could not figure out what they meant about "save the individual parameters in a text file called 'default.sfx' and save that in the voice's data directory.". ?...?..? confused

I drilled down through the folders under my Cepstral folder and found the SFX folder they were talking about. Then I copied the "old_robot.sfx" file and pasted into my folder called Lawrence. Then I changed the file name from "old_robot.sfx" to "default.sfx" . Then when I opened ARC my voice for Lawrence and it had the old robot effect. It sounds great.

BTW all the different sound effects for the voice are located in the SFX folder for you to choose from.

#23  

@Antron007

I'm not sure what's going on with your setup....maybe Rich can help.

So in ARC you tried your robots voice using the setting called "child" instead of "adult" right?

That was the only way to make mine stop saying "BLAH BLAH" every time I tried to use it. Even though it is selected as "child" it still sounds as an "adult".

confused

#24  

:( Yes:( I've tried almost every combination of the properties. Just out of curiosity, what are your other settings? Emphasis, rate, ect..? Thanks.