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Resolved Resolved by Jeremie!

Using Vive Controllers For Arms?

Hi, 

ive successfully managed to get Virtual Reality running with my HTC Vive and the JD Camera, very nice:)

Is anyone aware how to use the Vive Controllers to control the arms, like in that video as JD controls the arms live and sets up new frames via button clicks?

That would be awesome!

Thx and greetz!!
Thomas


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#26  
Hey, I guess I can provide a Unity project...then you would have to figure out how to get the Vive controllers working, but there should be a ton of info out there on YouTube!!

I will look for the project...in the meantime, you can download and install Unity. Its free to use!

Also you should try to learn a bit of how to use Unity, otherwise it might be very confusing!!:)
#29  
A friend of mine is looking for a VR system.
It seems the original HTC Vive model  is discontinued https://uploadvr.com/htc-vive-dead/  VIVE dropped the price and the replacement is the HTC Vive Cosmos.

Can you guys share some details regarding:  HTC Vive model, PC requirements and if you are happy ?
Synthiam
#30  
PC requirements are practically irrelevant when discussing VR. Even the most intense game I play set to the highest settings uses a fraction of the CPU... and that cpu is an I7 from 2012! Serious

It's all in the GPU - and that's the only thing that matters. Get the best GPU your friend can afford. If he cheaps out on the GPU, it will end up costing him the entire system because it'll be unusable. I wouldn't recommend anything less than an nvidia 1080. If your friend buys one less than that, it'll end up collecting dust and they won't even be able to sell it for used. 

As for controlling the robots with it and using for augmented reality with Synthiam - pretty my much any VR headset works with Steam VR these days.

As for the HTC Vive... i do recommend Windows Mixed Reality. I use the Samsung Odyssey. I do have HTC Vive as well. It's just that the HTC vive requires sensors and the installation is a pain. I have a room in my house setup specifically for the HTC Vive. Nothing can move, the sensors are mounted on the walls. It's permanent setup. Where the windows mixed reality, i can play anywhere with no setup time.
#31  
I agree on the above, but my Radeon RX570 works pretty well...I guess the Nvidia GTX1060 will also get the job done! But as stated, the GPU is the bottleneck! 

If you go for the Oculus Rift or Quest, you will get the best value for your money, otherwise go for the Vive Index! But as stated, the high tech comes at the price of the difficult setup!

I have not heard too much on all those Windows Mixed Media headsets, but if @DJSures had a good VR experience using them, I heard they are a pretty good deal!
#32  
....agree Windows Mixed Reality works very well. I have a Acer headset, but things move so quickly that its no longer available...and I bought it last year.
#33  
Do those headsets come with controllers and 6DOF inside out tracking....some of them seem to be pretty low priced!
I guess it all boils down to the specs!!
#34  
Yeah they have controllers. They dont require any perm set up in the room. They are easy to set up. Here are the specs on the Acer:

Display Size: 2.89" x 2 & Resolution: 2,880 x 1,440 (1,440 x 1,440 per eye)
Refresh Rate: 90Hz - Using HDMI 2.0, 60Hz - Using HDMI 1.4. Field of View 100 degree
Tracking Sensors: Gyroscope, Accelerometer & Magnetometer
Tracking Camera: Inside Out B+W VGA camera
Connectivity: 1 x HDMI 1.4/2.0 & 1 x USB 3.0 (Cable Length: 13 feet)
#35  
Oculus Quest specs:

Display panel: OLED
Display resolution: 1440 x 1600 per eye (Oculus Rift had 1080×1200 per eye)
100 degree FOV
72Hz refresh rate
Qualcomm Snapdragon 835 processor
4GB RAM

Lithium-ion battery with 2-3 hours playtime, depending on what you are playing
6 degrees of freedom head and hand tracking
Two touch controllers
Weight: 571g (Rift is 470g)
#36  
The Oculus Quest does not need to be connected to a PC, it is a standalone device, no need for cables either...but it can also be used via cable to a PC and you can use it with the Oculus Store and Steam VR...
#38  
No, I am using Steam VR without any problems!

But I do agree that since Facebook bought Oculus, and is sponging up the VR market...it would be very good to have another company, to keep VR diversity alive!

Its just a shame that HTC is moving away from the consumer market!

I am not speaking pro Facebook, I just choose the device from the money vs specs and portability!
#39  
Virtual Desktop was discontinued when Oculus Link was released!
#40   — Edited
It is a standard download in the Oculus Go store and works amazing with my PC games,just finished some robot battles in Borderlands2 and Fallout 4 in my Steam/PC Library. You can still even sideload Virtual Desktop if you have the Quest,still works My favorite is of course the  Terminator Resistance PC game in the Oculus Go ,the T-800 really look about 7-8 feet tall in VR and practically give you a heart attack when they sneek up on you.
Also ever since the Tridef 3D went belly up ,new programs for the thousands of steam games have surfaced for 3D effect to all Oculus devices called "Reshade" free and works just as good as Tridef ever did, I tried out MadMax with the reshade and it looks awesome in 3d and vr wrapper in the Oculus. I like to keep the car view inside the car looking out the window,so realistic when driving and shooting your shot gun out the side windows.
#41  
Sorry, the correct way to put it would be...Virtual Desktop is still available, but to use the Occulus Quest on your PC, you will use the Oculus Link now! Which works with Oculus PC and Steam VR!

I still agree with @DJSures that Facebook sponging up the VR market is pretty spooky!!
#42   — Edited
Oh no doubt, facebook is a shady group that cant be trusted. I do think that the death of 3d Tv's really bummed me out and using vr goggles is the only way now to view 3d movies and games.I still have my giant 2013 LG cinematic 3d tv at the cottage and i have learned how to repair the circuit boards inside by knowing which ones to stockpile from ebay china.
#43  
Aaaaawww @roborad you are still my favorite Cyberpunk!! 

Greetings from Germany, its beer and Single Malt now!!:D
#44  
LOL! I had my beers yesterday,today is all just coffee !
#45  


Just found this on YouTube, and wanted to give this guy credit by showing his build...no clue who he is or how he did it, but I guess everyone with an Inmoov will be loving this!! Maybe it would be good idea to port this to the ARC software?:) No Vive controllers needed!!:D