Asked
— Edited

I cant seem to get this script to do anything other than to assign a random number to the $personality variable. When I run the script, it changes the variable and does nothing. I have been watching the variable change and it does hit 1, 2, 10 and 19 but nothing fires from there. Does anyone see anything wrong with the script? I am on version 2014.5.27 of the ARC software and this is running in a script manager. Thanks for any help you can provide.
# Get a response value
$personality = GetRandom(0,19)
If($personality = 0)
# dance
ElseIf($personality = 1)
ControlCommand("Script Manager", ScriptStart, "TellMeAJoke")
ElseIf($personality = 2)
ControlCommand("Script Manager", ScriptStart, "SayRandomFact")
ElseIf($personality = 3)
# ask if anyone else is getting hungery
ElseIf($personality = 4)
# Call Maples name and start autonimous movement
ElseIf($personality = 5)
# make a huge expression then look down with your arms hung low.
ElseIf($personality = 6)
#check the temp and if it is hot or cold, make a comment about it
ElseIf($personality = 7)
#Act like you are reading
ElseIf($personality = 8)
#look up and find someone, identify them, and ask how they are doing today.
ElseIf($personality = 9)
#see if it dark and if so, see if it is after 9 PM. if so, ask if it is bedtime
ElseIf($personality = 10)
Say("Can I chase the ball?")
:ChaseBall
WaitForChange($QuestionsAnswer)
if ($QuestionAnswer = "yes")
ControlCommand("Script Manager", ScriptStart, "ChaseColor")
Elseif ($QuestionAnswer = "no")
#look sad
else
say("I did not hear you. Can I chase the ball?")
endif
If($QuestionAnswer = "")
Goto(ChaseBall)
endif
$QuestionAnswer = ""
ElseIf($personality = 11)
say("Did you know it is ")
ControlCommand("Script Manager", ScriptStart, "SayTime")
ElseIf($personality = 12)
#autonomous collision avoidance
ElseIf($personality = 13)
#look mad and play mad sound
ElseIf($personality = 14)
#sway from side to side and play song
ElseIf($personality = 15)
#find someone and wave at them
ElseIf($personality = 16)
#look sad and say eve
ElseIf($personality = 17)
#scratch head - Thinking
ElseIf($personality = 18)
#Raise arms and gears
#Make yawn sound
ElseIf($personality = 19)
#look up and find someone
ControlCommand("Script Manager", ScriptStart, "FollowMotion")
ControlCommand("Soundboard", Track_4)
ControlCommand("Script Manager", ScriptStart, "kiss")
Left(255,1000)
Right(255,1000)
else
endif
yes $QuestionAnswer = "yes" no $QuestionAnswer = "No"
I will post my entire solution to the cloud as public if that helps.
posted it to incomplete bots, called Wall-e_Full-dcochran
Can you post the piece of code that assigns the values to the $QuestionAnswer from the speech recognition?
all it does, in the voice recognition section is a single line for yes and for no. The box looks like this
Phrase | Command -----------------+----------------------------------- Yes | $QuestionAnswer = "yes" -----------------+--------------------------------- No | $QuestionAnswer = "No" -----------------+----------------------------------
drawn in asci for those of us that remember BBS systems
Roger that, okay!
That was my biggest concern is because no where in the code you pasted is the variable changed.
Keep in mind that every time the personality script runs, the variable will equal the last value. If you said YES last time, and say YES again - the WaitForChange() will never stop.
I would recommend clearing the variable at the top of the script. Set the variable to = "" at the top of the script.
There is a chunk after the variable is evaluated and the robot does what it is going to do that it sets this variable back to ""
Thanks for digging into this so much DJ. I do really appreciate it.
oops I didn't fix the missing code within the IF conditions for you. Here is the working proper code... You always need something in the IF or ELSEIF or ELSE condition. You can't have a condition that is empty, otherwise it doesn't make logical sense to the stack. You need to always have something in there. More than just a comment. Programming is a logical execution of commands, it's pretty straight forward. The challenge is identifying the order of those commands. But having empty commands doesn't make logical sense
@DJ said; "Programming is a logical execution of commands". Humm, I must be too much in touch with my feminine side and that's why I sometimes struggle with writing code that works.
Sorry gals.