Requested
— Edited
Unreal Engine For Robotics Score 1286
Look into Unreal Engine. I’m not sure what kind of unity plug in you are developing, but Unreal is superior In every way. I will never use Unity again. Recently Unreal has become free after years of high pricing for game developers. I’m Currently developing on this platform and it’s incredible.Quote:
Oh and a unity add on.
Want to see this feature happen? Like it to increase the score.
My question was actually more of a "are you having any specific problems with Unity" question... But you kind of already had the answer in #2. Your dev is building on Unreal, so that's the platform he will be sticking to!
I do not even move away from Photoshop or Fusion 360, although there is Gimp or Blender... I am such a keyboard shortcut person, and retraining all the muscle memory is just aggravating me after not even being 5min within the environment!!
I was probably just hoping I could scrape some reusable code!!
My biggest problem has always been the extraction of those rotations, with Euler angles having gimbal locks and Quaternions just being too much for me to understand!! That was all solved when you found the Bio IK plugin...which I am using now, thanks again for leading me into this direction!!
I am really curious on what you will be building!!
And not to hijack the thread, but... Open xr is kind of strange in how it is handling controller input, once its been setup, its kind of easy to use...