So the EZ Hud display is moving along and I'm moving into the EZ Builder control of the HUD and my brain is going in all different directions. I think I might need a little guidance here.
So there will be at least 15-20 control commands for setting values of the various HUD charts and graphics. The HUD plugin is very monolithic, being that it has a bunch of script commands to run it.
I think I might trying to be to ambitious here/ programmer over complicating a feature. Should I break the HUD into separate plugins that can be added as needed. Which would be around 5 - 6 or should I continue to keep it as a single plugin and try to minimize the amount of EZ script for configuration and updating?
I noticed James Graham Hu uploaded a great plugin to control bitmap overlays. Is your vision in-terms of building plugins a building block approach to compositing a video overlay and graphics should be more modular or having a elaborate configurable HUD for more advanced ez scripters is an okay approach?
I know the question is not worded very well but I think you might have an intuitive sense of the issue I am struggling with.
Maybe you could ramble on about your vision for plugins or best practices type explanation...