I was wondering what would be the most accurate method for syncing audio with movements. Kind of "acunimatronics"? Would it be best to just code by timing, which would be quite time consuming? Or, is there a way to measure the levels of an audio output? Kind of like all of those audio sync psychedelic screen savers on xbox.
BTW the old school 3DO system from the 90's still has one of the most accurate and intricate ones. It pick up alot of the mids and treble, not just the base spikes like most did back then. The graphics were simpler but it was amazingly accurate.
Thanks for any input anyone may have.